Searched refs:float_down (Results 1 - 16 of 16) sorted by relevance

/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/include/
H A Dtrampoli.h260 #define float_down() float_down_() macro
H A Dextern.h2017 E int FDECL(float_down, (long, long));
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/include/
H A Dtrampoli.h260 #define float_down() float_down_() macro
H A Dextern.h2017 E int FDECL(float_down, (long, long));
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/
H A Dsteed.c572 * float_down() --> pickup()
611 (void) float_down(0L, W_SADDLE);
H A Ddo_wear.c148 /* For levitation, float_down() returns if Levitation, so we
180 (void) float_down(0L, 0L);
849 (void) float_down(0L, 0L);
H A Dartifact.c1388 } else (void) float_down(I_SPECIAL|TIMEOUT, W_ARTI);
H A Dtimeout.c318 (void) float_down(I_SPECIAL|TIMEOUT, 0L);
H A Ddo.c783 if (float_down(I_SPECIAL|TIMEOUT, W_ARTI))
H A Dtrap.c2305 float_down(hmask, emask) function
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/
H A Dsteed.c572 * float_down() --> pickup()
611 (void) float_down(0L, W_SADDLE);
H A Ddo_wear.c148 /* For levitation, float_down() returns if Levitation, so we
180 (void) float_down(0L, 0L);
849 (void) float_down(0L, 0L);
H A Dartifact.c1388 } else (void) float_down(I_SPECIAL|TIMEOUT, W_ARTI);
H A Dtimeout.c318 (void) float_down(I_SPECIAL|TIMEOUT, 0L);
H A Ddo.c783 if (float_down(I_SPECIAL|TIMEOUT, W_ARTI))
H A Dtrap.c2305 float_down(hmask, emask) function

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