Searched refs:direction (Results 1 - 10 of 10) sorted by relevance
/seL4-refos-master/libs/libplatsupport/src/plat/imx6/ |
H A D | gpio.c | 46 uint32_t direction; /* +0x04 */ member in struct:imx6_gpio_regs 100 /* Set direction */ 101 v = bank->direction; 106 &bank->direction, bank->direction, v); 111 &bank->direction, bank->direction, v); 113 bank->direction = v;
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/seL4-refos-master/projects/util_libs/libplatsupport/src/plat/imx6/ |
H A D | gpio.c | 46 uint32_t direction; /* +0x04 */ member in struct:imx6_gpio_regs 100 /* Set direction */ 101 v = bank->direction; 106 &bank->direction, bank->direction, v); 111 &bank->direction, bank->direction, v); 113 bank->direction = v;
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/seL4-refos-master/projects/util_libs/libethdrivers/src/plat/imx6/uboot/ |
H A D | mxc_gpio.c | 87 enum mxc_gpio_direction direction, ps_io_ops_t *io_ops) 111 switch (direction) { 86 mxc_gpio_direction(unsigned int gpio, enum mxc_gpio_direction direction, ps_io_ops_t *io_ops) argument
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/seL4-refos-master/projects/util_libs/libethdrivers/src/plat/am335x/ |
H A D | lwiplib.h | 230 u32_t direction; /* Tx -1 / Rx - 0 */ member in struct:cpsw_switch_param
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/seL4-refos-master/libs/libmuslc/src/regex/ |
H A D | regcomp.c | 1208 tre_tag_direction_t direction = TRE_TAG_MINIMIZE; local 1327 tnfa->tag_directions[tag] = direction; 1418 tnfa->tag_directions[tag] = direction; 1436 direction = TRE_TAG_MINIMIZE; 1486 tnfa->tag_directions[tag] = direction; 1550 direction = TRE_TAG_MINIMIZE; 1552 direction = TRE_TAG_MAXIMIZE; 1622 direction = TRE_TAG_MAXIMIZE;
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/seL4-refos-master/libs/libvterm/src/ |
H A D | state.c | 138 static void tab(VTermState *state, int count, int direction) argument 142 state->pos.col += direction;
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/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/doc/ |
H A D | Guidebook.tex | 529 example a direction, or an object to be used. For those commands that 599 Go one step in the direction indicated (see Figure 2). If you sense 621 Go in that direction until you hit a wall or run into something. 828 Zap a wand. To aim at yourself, use `{\tt .}' for the direction. 831 Zap (cast) a spell. To cast at yourself, use `{\tt .}' for the direction. 1493 be prompted for a direction rather than for a specific target. The 1502 throw it. You'll be prompted for a direction as above, but you don't 1528 will travel in the same direction; if the first ones kill a monster, 1714 directional---you must give a direction in which to zap them. You can also 1715 zap them at yourself (just give a `{\tt .}' or `{\tt s}' for the direction) [all...] |
/seL4-refos-master/projects/refos/impl/libs/libvterm/src/ |
H A D | state.c | 138 static void tab(VTermState *state, int count, int direction) argument 142 state->pos.col += direction;
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/seL4-refos-master/apps/nethack/src/nethack-3.4.3/doc/ |
H A D | Guidebook.tex | 529 example a direction, or an object to be used. For those commands that 599 Go one step in the direction indicated (see Figure 2). If you sense 621 Go in that direction until you hit a wall or run into something. 828 Zap a wand. To aim at yourself, use `{\tt .}' for the direction. 831 Zap (cast) a spell. To cast at yourself, use `{\tt .}' for the direction. 1493 be prompted for a direction rather than for a specific target. The 1502 throw it. You'll be prompted for a direction as above, but you don't 1528 will travel in the same direction; if the first ones kill a monster, 1714 directional---you must give a direction in which to zap them. You can also 1715 zap them at yourself (just give a `{\tt .}' or `{\tt s}' for the direction) [all...] |
/seL4-refos-master/kernel/manual/parts/ |
H A D | api.tex | 89 '\texttt{seL4\_Word rw}', the access direction that will currently trigger the breakpoint,
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