Searched refs:color (Results 1 - 25 of 41) sorted by relevance

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/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/
H A Dmapglyph.c9 #include "color.h"
27 #define zap_color(n) color = iflags.use_color ? zapcolors[n] : NO_COLOR
28 #define cmap_color(n) color = iflags.use_color ? defsyms[n].color : NO_COLOR
29 #define obj_color(n) color = iflags.use_color ? objects[n].oc_color : NO_COLOR
30 #define mon_color(n) color = iflags.use_color ? mons[n].mcolor : NO_COLOR
31 #define invis_color(n) color = NO_COLOR
32 #define pet_color(n) color = iflags.use_color ? mons[n].mcolor : NO_COLOR
33 #define warn_color(n) color = iflags.use_color ? def_warnsyms[n].color
69 int color = NO_COLOR; local
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H A Dobjects.c16 #include "color.h"
34 # define OBJECT(obj,bits,prp,sym,prob,dly,wt,cost,sdam,ldam,oc1,oc2,nut,color) \
43 # define OBJECT(obj,bits,prp,sym,prob,dly,wt,cost,sdam,ldam,oc1,oc2,nut,color) \
44 {0, 0, (char *)0, bits, prp, sym, dly, COLOR_FIELD(color) \
59 #define WEAPON(name,app,kn,mg,bi,prob,wt,cost,sdam,ldam,hitbon,typ,sub,metal,color) \
63 wt, cost, sdam, ldam, hitbon, 0, wt, color )
64 #define PROJECTILE(name,app,kn,prob,wt,cost,sdam,ldam,hitbon,metal,sub,color) \
69 wt, cost, sdam, ldam, hitbon, 0, wt, color )
70 #define BOW(name,app,kn,prob,wt,cost,hitbon,metal,sub,color) \
74 wt, cost, 2, 2, hitbon, 0, wt, color )
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H A Do_init.c80 int color; local
97 color = objects[j].oc_color;
99 objects[i].oc_color = color;
H A Dwield.c691 const char *color = hcolor((amount < 0) ? NH_BLACK : NH_BLUE); local
726 Your("%s %s.", aobjnam(uwep, "faintly glow"), color);
734 aobjnam(uwep, "violently glow"), color,
746 color, xtime);
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/
H A Dmapglyph.c9 #include "color.h"
27 #define zap_color(n) color = iflags.use_color ? zapcolors[n] : NO_COLOR
28 #define cmap_color(n) color = iflags.use_color ? defsyms[n].color : NO_COLOR
29 #define obj_color(n) color = iflags.use_color ? objects[n].oc_color : NO_COLOR
30 #define mon_color(n) color = iflags.use_color ? mons[n].mcolor : NO_COLOR
31 #define invis_color(n) color = NO_COLOR
32 #define pet_color(n) color = iflags.use_color ? mons[n].mcolor : NO_COLOR
33 #define warn_color(n) color = iflags.use_color ? def_warnsyms[n].color
69 int color = NO_COLOR; local
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H A Dobjects.c16 #include "color.h"
34 # define OBJECT(obj,bits,prp,sym,prob,dly,wt,cost,sdam,ldam,oc1,oc2,nut,color) \
43 # define OBJECT(obj,bits,prp,sym,prob,dly,wt,cost,sdam,ldam,oc1,oc2,nut,color) \
44 {0, 0, (char *)0, bits, prp, sym, dly, COLOR_FIELD(color) \
59 #define WEAPON(name,app,kn,mg,bi,prob,wt,cost,sdam,ldam,hitbon,typ,sub,metal,color) \
63 wt, cost, sdam, ldam, hitbon, 0, wt, color )
64 #define PROJECTILE(name,app,kn,prob,wt,cost,sdam,ldam,hitbon,metal,sub,color) \
69 wt, cost, sdam, ldam, hitbon, 0, wt, color )
70 #define BOW(name,app,kn,prob,wt,cost,hitbon,metal,sub,color) \
74 wt, cost, 2, 2, hitbon, 0, wt, color )
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H A Do_init.c80 int color; local
97 color = objects[j].oc_color;
99 objects[i].oc_color = color;
H A Dwield.c691 const char *color = hcolor((amount < 0) ? NH_BLACK : NH_BLUE); local
726 Your("%s %s.", aobjnam(uwep, "faintly glow"), color);
734 aobjnam(uwep, "violently glow"), color,
746 color, xtime);
/seL4-refos-master/projects/refos/impl/apps/tetris/src/
H A Dio.h80 #define __set_gm(attr,color,val) \
81 if (!color) { \
84 printf("\e[%d;%dm", color & 0x10 ? 1 : 0, (color & 0xF) + val); \
89 #define textcolor(color) __set_gm(RESETATTR, color, 30)
90 #define textbackground(color) __set_gm(RESETATTR, color, 40)
/seL4-refos-master/apps/tetris/src/
H A Dio.h80 #define __set_gm(attr,color,val) \
81 if (!color) { \
84 printf("\e[%d;%dm", color & 0x10 ? 1 : 0, (color & 0xF) + val); \
89 #define textcolor(color) __set_gm(RESETATTR, color, 30)
90 #define textbackground(color) __set_gm(RESETATTR, color, 40)
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/include/
H A Dwintty.h57 int color; /* current color */ member in struct:DisplayDesc
136 * a color or whatever. wintty.c should concern itself with WHERE to put
146 E void FDECL(term_start_color,(int color));
147 E int FDECL(has_color,(int color));
211 E void FDECL(tty_change_color,(int color,long rgb,int reverse));
H A Ddef_os2.h172 UCHAR color; member in struct:__anon687
H A Dmacwin.h7 #undef red /* undef internal color const strings from decl */
60 Bitfield (color, 1);
H A Dwingem.h100 E void FDECL(Gem_change_color,(int color,long rgb,int reverse));
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/include/
H A Dwintty.h57 int color; /* current color */ member in struct:DisplayDesc
136 * a color or whatever. wintty.c should concern itself with WHERE to put
146 E void FDECL(term_start_color,(int color));
147 E int FDECL(has_color,(int color));
211 E void FDECL(tty_change_color,(int color,long rgb,int reverse));
H A Ddef_os2.h172 UCHAR color; member in struct:__anon9
H A Dmacwin.h7 #undef red /* undef internal color const strings from decl */
60 Bitfield (color, 1);
H A Dwingem.h100 E void FDECL(Gem_change_color,(int color,long rgb,int reverse));
/seL4-refos-master/libs/libvterm/src/
H A Dpen.c117 static void setpenattr_col(VTermState *state, VTermAttr attr, VTermColor color) argument
119 VTermValue val = { .color = color };
365 val->color = state->pen.fg;
369 val->color = state->pen.bg;
/seL4-refos-master/projects/refos/impl/libs/libvterm/src/
H A Dpen.c117 static void setpenattr_col(VTermState *state, VTermAttr attr, VTermColor color) argument
119 VTermValue val = { .color = color };
365 val->color = state->pen.fg;
369 val->color = state->pen.bg;
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/win/tty/
H A Dtermcap.c132 /* HI and HE will be updated in init_hilite if we're using color */
810 * Sets up color highlighting, using terminfo(4) escape sequences.
813 * inclusion is safe. On systems with color terminfo, it should define
817 * If we don't get the definitions, then guess. Original color terminfos
1147 term_start_color(color)
1148 int color;
1150 xputs(hilites[color]);
1155 has_color(color)
1156 int color;
1177 return hilites[color] !
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H A Dwintty.c291 ttyDisplay->color = NO_COLOR;
2317 if(ttyDisplay->color != NO_COLOR) {
2319 ttyDisplay->color = NO_COLOR;
2417 int color; local
2426 /* map glyph to character and color */
2427 mapglyph(glyph, &ch, &color, &special, x, y);
2440 if (color != ttyDisplay->color) {
2441 if(ttyDisplay->color != NO_COLOR)
2443 ttyDisplay->color
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/seL4-refos-master/apps/nethack/src/nethack-3.4.3/win/tty/
H A Dtermcap.c132 /* HI and HE will be updated in init_hilite if we're using color */
810 * Sets up color highlighting, using terminfo(4) escape sequences.
813 * inclusion is safe. On systems with color terminfo, it should define
817 * If we don't get the definitions, then guess. Original color terminfos
1147 term_start_color(color)
1148 int color;
1150 xputs(hilites[color]);
1155 has_color(color)
1156 int color;
1177 return hilites[color] !
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H A Dwintty.c291 ttyDisplay->color = NO_COLOR;
2317 if(ttyDisplay->color != NO_COLOR) {
2319 ttyDisplay->color = NO_COLOR;
2417 int color; local
2426 /* map glyph to character and color */
2427 mapglyph(glyph, &ch, &color, &special, x, y);
2440 if (color != ttyDisplay->color) {
2441 if(ttyDisplay->color != NO_COLOR)
2443 ttyDisplay->color
[all...]
/seL4-refos-master/kernel/manual/
H A Dmanual.tex53 \usepackage{color}

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