Searched refs:burn_dmg (Results 1 - 2 of 2) sorted by relevance

/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/
H A Dtrap.c63 #define burn_dmg(obj,descr) rust_dmg(obj, descr, 0, FALSE, victim) macro
72 if (!burn_dmg(item, item ? buf : "helmet")) continue;
77 (void) burn_dmg(item, cloak_simple_name(item));
82 (void) burn_dmg(item, xname(item));
88 (void) burn_dmg(item, "shirt");
93 if (!burn_dmg(item, "wooden shield")) continue;
97 if (!burn_dmg(item, "gloves")) continue;
101 if (!burn_dmg(item, "boots")) continue;
107 #undef burn_dmg macro
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/
H A Dtrap.c63 #define burn_dmg(obj,descr) rust_dmg(obj, descr, 0, FALSE, victim) macro
72 if (!burn_dmg(item, item ? buf : "helmet")) continue;
77 (void) burn_dmg(item, cloak_simple_name(item));
82 (void) burn_dmg(item, xname(item));
88 (void) burn_dmg(item, "shirt");
93 if (!burn_dmg(item, "wooden shield")) continue;
97 if (!burn_dmg(item, "gloves")) continue;
101 if (!burn_dmg(item, "boots")) continue;
107 #undef burn_dmg macro

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