Searched refs:bell (Results 1 - 18 of 18) sorted by relevance

/seL4-refos-master/libs/libvterm/include/vterm/
H A Dvterm.h145 int (*bell)(void *user); member in struct:__anon658
156 int (*bell)(void *user); member in struct:__anon659
/seL4-refos-master/projects/refos/impl/libs/libvterm/include/vterm/
H A Dvterm.h145 int (*bell)(void *user); member in struct:__anon760
156 int (*bell)(void *user); member in struct:__anon761
/seL4-refos-master/libs/libvterm/src/
H A Dscreen.c485 static int bell(void *user) function
489 if(screen->callbacks && screen->callbacks->bell)
490 return (*screen->callbacks->bell)(screen->cbdata);
547 .bell = &bell,
H A Dstate.c299 if(state->callbacks && state->callbacks->bell)
300 (*state->callbacks->bell)(state->cbdata);
/seL4-refos-master/projects/refos/impl/libs/libvterm/src/
H A Dscreen.c485 static int bell(void *user) function
489 if(screen->callbacks && screen->callbacks->bell)
490 return (*screen->callbacks->bell)(screen->cbdata);
547 .bell = &bell,
H A Dstate.c299 if(state->callbacks && state->callbacks->bell)
300 (*state->callbacks->bell)(state->cbdata);
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/include/
H A Dyou.h31 Bitfield(bell,1); /* carrying Bell */
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/include/
H A Dyou.h31 Bitfield(bell,1); /* carrying Bell */
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/
H A Dspell.c224 if(!u.uhave.bell || !u.uhave.menorah) {
226 if(!u.uhave.bell) You_hear("a faint chime...");
H A Dinvent.c260 if (u.uhave.bell) impossible("already have silver bell?");
261 u.uhave.bell = 1;
506 if (!u.uhave.bell) impossible("don't have silver bell?");
507 u.uhave.bell = 0;
H A Dsteal.c489 } else if(u.uhave.bell) {
H A Dwizard.c151 * since bell, book, candle, and amulet are all objects, not really
208 case M3_WANTSBELL: return(boolean)(u.uhave.bell);
H A Dmhitu.c1333 u.uhave.bell || u.uhave.book || u.uhave.menorah
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/
H A Dspell.c224 if(!u.uhave.bell || !u.uhave.menorah) {
226 if(!u.uhave.bell) You_hear("a faint chime...");
H A Dinvent.c260 if (u.uhave.bell) impossible("already have silver bell?");
261 u.uhave.bell = 1;
506 if (!u.uhave.bell) impossible("don't have silver bell?");
507 u.uhave.bell = 0;
H A Dsteal.c489 } else if(u.uhave.bell) {
H A Dwizard.c151 * since bell, book, candle, and amulet are all objects, not really
208 case M3_WANTSBELL: return(boolean)(u.uhave.bell);
H A Dmhitu.c1333 u.uhave.bell || u.uhave.book || u.uhave.menorah

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