Searched refs:age (Results 1 - 25 of 42) sorted by relevance

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/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/
H A Dtimeout.c390 * once a turn from age 151 to 200 (inclusive), hatching if it rolled
391 * a number x, 1<=x<=age, where x>150. This yields a chance of
741 * See begin_burn() for meanings of obj->age and obj->spe.
760 if (how_long >= obj->age) {
761 obj->age = 0;
774 obj->age -= how_long;
790 /* obj->age is the age remaining at this point. */
815 switch((int)obj->age) {
824 obj->age
[all...]
H A Dmkobj.c162 /* Note: setting age to 0 is correct. Age has a different
165 otmp->age = 0L;
374 otmp->age = monstermoves;
467 otmp->age = 20L * /* 400 or 200 */
476 otmp->age = (long) rn1(500,1000);
539 otmp->age = MAX_OIL_IN_FLASK; /* amount of oil */
637 * This takes the age of the corpse into consideration as of 3.4.0.
644 long corpse_age; /* age of corpse */
648 #define TAINT_AGE (50L) /* age when corpses go bad */
650 #define ROT_AGE (250L) /* age whe
674 long age; local
1170 long age, retval = otmp->age; local
1206 long age; local
1232 long age; local
[all...]
H A Dartifact.c221 otmp->age = 0;
1200 if(obj->age > monstermoves) {
1205 obj->age += (long) d(3,10);
1208 obj->age = monstermoves + rnz(100);
1252 obj->age = 0; /* don't charge for changing their mind */
1262 obj->age = 0;
1358 if(on && obj->age > monstermoves) {
1364 obj->age += (long) d(3,10);
1369 obj->age = monstermoves + rnz(100);
H A Dpotion.c1844 obj->age = 0;
1846 if (obj->age > 1000L) {
1852 obj->age += 2*potion->age; /* burns more efficiently */
1853 if (obj->age > 1500L) obj->age = 1500L;
H A Dread.c164 obj->age = 0;
363 obj->age = 1500;
367 obj->age += 750;
368 if (obj->age > 1500) obj->age = 1500;
H A Dapply.c821 obj->age = moves;
899 obj->age /= 2;
952 if (!otmp->spe || otmp->age > obj->age)
953 otmp->age = obj->age;
1036 else if (obj->otyp != MAGIC_LAMP && obj->age == 0)
1081 if ((!Is_candle(obj) && obj->age == 0)
1102 obj->age == 20L * (long)objects[obj->otyp].oc_cost) {
1128 * age o
[all...]
H A Dbones.c104 otmp->age = 50L; /* assume used */
H A Ddo.c776 if (obj->age < monstermoves)
777 obj->age = monstermoves + rnz(100);
779 obj->age += rnz(100);
1585 (void) start_timer(250L - (monstermoves-body->age),
H A Dlock.c194 otmp->age = monstermoves - otmp->age; /* actual age */
H A Drestore.c216 /* Ghost levels get object age shifted from old player's clock
221 otmp->age = monstermoves - omoves + otmp->age;
H A Deat.c1251 long age = peek_at_iced_corpse_age(otmp); local
1253 rotted = (monstermoves - age)/(10L + rn2(20));
1772 long age = peek_at_iced_corpse_age(otmp); local
1775 rotted = (monstermoves - age)/(10L + 0 /* was rn2(20) */);
2052 (((monstermoves - otmp->age) > (int) otmp->blessed ? 50:30) &&
H A Dinvent.c164 /* Approximate age: we do it this way because if we were to
167 * otmp->age = otmp->age*(1-proportion) + obj->age*proportion;
169 * Don't do the age manipulation if lit. We would need
170 * to stop the burn on both items, then merge the age,
174 otmp->age = ((otmp->age*otmp->quan) + (obj->age*obj->quan))
2367 if (Is_candle(obj) && obj->age/2
[all...]
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/
H A Dtimeout.c390 * once a turn from age 151 to 200 (inclusive), hatching if it rolled
391 * a number x, 1<=x<=age, where x>150. This yields a chance of
741 * See begin_burn() for meanings of obj->age and obj->spe.
760 if (how_long >= obj->age) {
761 obj->age = 0;
774 obj->age -= how_long;
790 /* obj->age is the age remaining at this point. */
815 switch((int)obj->age) {
824 obj->age
[all...]
H A Dmkobj.c162 /* Note: setting age to 0 is correct. Age has a different
165 otmp->age = 0L;
374 otmp->age = monstermoves;
467 otmp->age = 20L * /* 400 or 200 */
476 otmp->age = (long) rn1(500,1000);
539 otmp->age = MAX_OIL_IN_FLASK; /* amount of oil */
637 * This takes the age of the corpse into consideration as of 3.4.0.
644 long corpse_age; /* age of corpse */
648 #define TAINT_AGE (50L) /* age when corpses go bad */
650 #define ROT_AGE (250L) /* age whe
674 long age; local
1170 long age, retval = otmp->age; local
1206 long age; local
1232 long age; local
[all...]
H A Dartifact.c221 otmp->age = 0;
1200 if(obj->age > monstermoves) {
1205 obj->age += (long) d(3,10);
1208 obj->age = monstermoves + rnz(100);
1252 obj->age = 0; /* don't charge for changing their mind */
1262 obj->age = 0;
1358 if(on && obj->age > monstermoves) {
1364 obj->age += (long) d(3,10);
1369 obj->age = monstermoves + rnz(100);
H A Dpotion.c1844 obj->age = 0;
1846 if (obj->age > 1000L) {
1852 obj->age += 2*potion->age; /* burns more efficiently */
1853 if (obj->age > 1500L) obj->age = 1500L;
H A Dread.c164 obj->age = 0;
363 obj->age = 1500;
367 obj->age += 750;
368 if (obj->age > 1500) obj->age = 1500;
H A Dapply.c821 obj->age = moves;
899 obj->age /= 2;
952 if (!otmp->spe || otmp->age > obj->age)
953 otmp->age = obj->age;
1036 else if (obj->otyp != MAGIC_LAMP && obj->age == 0)
1081 if ((!Is_candle(obj) && obj->age == 0)
1102 obj->age == 20L * (long)objects[obj->otyp].oc_cost) {
1128 * age o
[all...]
H A Dbones.c104 otmp->age = 50L; /* assume used */
H A Ddo.c776 if (obj->age < monstermoves)
777 obj->age = monstermoves + rnz(100);
779 obj->age += rnz(100);
1585 (void) start_timer(250L - (monstermoves-body->age),
H A Dlock.c194 otmp->age = monstermoves - otmp->age; /* actual age */
H A Drestore.c216 /* Ghost levels get object age shifted from old player's clock
221 otmp->age = monstermoves - omoves + otmp->age;
H A Deat.c1251 long age = peek_at_iced_corpse_age(otmp); local
1253 rotted = (monstermoves - age)/(10L + rn2(20));
1772 long age = peek_at_iced_corpse_age(otmp); local
1775 rotted = (monstermoves - age)/(10L + 0 /* was rn2(20) */);
2052 (((monstermoves - otmp->age) > (int) otmp->blessed ? 50:30) &&
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/include/
H A Dobj.h101 long age; /* creation date */ member in struct:obj
208 #define stale_egg(egg) ((monstermoves - (egg)->age) > (2*MAX_EGG_HATCH_TIME))
269 /* age field of this is relative age rather than absolute */
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/include/
H A Dobj.h101 long age; /* creation date */ member in struct:obj
208 #define stale_egg(egg) ((monstermoves - (egg)->age) > (2*MAX_EGG_HATCH_TIME))
269 /* age field of this is relative age rather than absolute */

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