Searched refs:W_ARTI (Results 1 - 14 of 14) sorted by relevance

/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/include/
H A Dprop.h101 # define W_ARTI 0x00002000L /* Invoked artifact (not really worn) */ macro
H A Dyouprop.h229 (ELevitation & W_ARTI) != 0L) && \
231 (ELevitation & ~W_ARTI) == 0L && \
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/include/
H A Dprop.h101 # define W_ARTI 0x00002000L /* Invoked artifact (not really worn) */ macro
H A Dyouprop.h229 (ELevitation & W_ARTI) != 0L) && \
231 (ELevitation & ~W_ARTI) == 0L && \
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/
H A Dartifact.c483 (u.uprops[oart->inv_prop].extrinsic & W_ARTI))
1354 long eprop = (u.uprops[oart->inv_prop].extrinsic ^= W_ARTI),
1356 boolean on = (eprop & W_ARTI) != 0; /* true if invoked prop just set */
1360 u.uprops[oart->inv_prop].extrinsic ^= W_ARTI;
1372 if ((eprop & ~W_ARTI) || iprop) {
1388 } else (void) float_down(I_SPECIAL|TIMEOUT, W_ARTI);
H A Ddo.c768 if ((HLevitation & I_SPECIAL) || (ELevitation & W_ARTI)) {
770 if (ELevitation & W_ARTI) {
783 if (float_down(I_SPECIAL|TIMEOUT, W_ARTI))
H A Dread.c914 wornmask = (obj->owornmask & ~(W_BALL|W_ART|W_ARTI));
H A Deat.c2144 if (HConflict || (EConflict & (~W_ARTI))) u.uhunger--;
H A Dhack.c480 ELevitation &= ~W_ARTI;
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/
H A Dartifact.c483 (u.uprops[oart->inv_prop].extrinsic & W_ARTI))
1354 long eprop = (u.uprops[oart->inv_prop].extrinsic ^= W_ARTI),
1356 boolean on = (eprop & W_ARTI) != 0; /* true if invoked prop just set */
1360 u.uprops[oart->inv_prop].extrinsic ^= W_ARTI;
1372 if ((eprop & ~W_ARTI) || iprop) {
1388 } else (void) float_down(I_SPECIAL|TIMEOUT, W_ARTI);
H A Ddo.c768 if ((HLevitation & I_SPECIAL) || (ELevitation & W_ARTI)) {
770 if (ELevitation & W_ARTI) {
783 if (float_down(I_SPECIAL|TIMEOUT, W_ARTI))
H A Dread.c914 wornmask = (obj->owornmask & ~(W_BALL|W_ART|W_ARTI));
H A Deat.c2144 if (HConflict || (EConflict & (~W_ARTI))) u.uhunger--;
H A Dhack.c480 ELevitation &= ~W_ARTI;

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