Searched refs:W_ARMF (Results 1 - 16 of 16) sorted by relevance

/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/include/
H A Dprop.h89 # define W_ARMF 0x00000020L /* Footwear */ macro
92 # define W_ARMOR (W_ARM | W_ARMC | W_ARMH | W_ARMS | W_ARMG | W_ARMF | W_ARMU)
94 # define W_ARMOR (W_ARM | W_ARMC | W_ARMH | W_ARMS | W_ARMG | W_ARMF)
141 #define WORN_BOOTS W_ARMF
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/include/
H A Dprop.h89 # define W_ARMF 0x00000020L /* Footwear */ macro
92 # define W_ARMOR (W_ARM | W_ARMC | W_ARMH | W_ARMS | W_ARMG | W_ARMF | W_ARMU)
94 # define W_ARMOR (W_ARM | W_ARMC | W_ARMH | W_ARMS | W_ARMG | W_ARMF)
141 #define WORN_BOOTS W_ARMF
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/
H A Dworn.c20 { W_ARMF, &uarmf },
391 m_dowear_type(mon, W_ARMF, creation, FALSE);
448 case W_ARMF:
714 if ((otmp = which_armor(mon, W_ARMF)) != 0) {
H A Ddo_wear.c147 takeoff_mask &= ~W_ARMF;
151 setworn((struct obj *)0, W_ARMF);
1342 *mask = W_ARMF;
1703 otmp = (victim == &youmonst) ? uarmf : which_armor(victim, W_ARMF);
H A Du_init.c1033 setworn(obj, W_ARMF);
H A Duhitm.c86 target = which_armor(mdef, W_ARMF);
2188 (protector == W_ARMF && !uarmf) ||
H A Dmhitm.c1438 w_mask = W_ARMF;
H A Dmhitu.c844 armor = (mon == &youmonst) ? uarmf : which_armor(mon, W_ARMF);
H A Dtrap.c100 item = (victim == &youmonst) ? uarmf : which_armor(victim, W_ARMF);
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/
H A Dworn.c20 { W_ARMF, &uarmf },
391 m_dowear_type(mon, W_ARMF, creation, FALSE);
448 case W_ARMF:
714 if ((otmp = which_armor(mon, W_ARMF)) != 0) {
H A Ddo_wear.c147 takeoff_mask &= ~W_ARMF;
151 setworn((struct obj *)0, W_ARMF);
1342 *mask = W_ARMF;
1703 otmp = (victim == &youmonst) ? uarmf : which_armor(victim, W_ARMF);
H A Du_init.c1033 setworn(obj, W_ARMF);
H A Duhitm.c86 target = which_armor(mdef, W_ARMF);
2188 (protector == W_ARMF && !uarmf) ||
H A Dmhitm.c1438 w_mask = W_ARMF;
H A Dmhitu.c844 armor = (mon == &youmonst) ? uarmf : which_armor(mon, W_ARMF);
H A Dtrap.c100 item = (victim == &youmonst) ? uarmf : which_armor(victim, W_ARMF);

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