Searched refs:STONE (Results 1 - 24 of 24) sorted by relevance

/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/
H A Dmklev.c307 level.flags.arboreal ? ROOM : CORR, STONE))
445 return((boolean)((isok(*xx,*yy+*dy) && levl[*xx][*yy+*dy].typ == STONE)
887 if (levl[x][y+1].typ != STONE) { /* <x,y> spot not eligible */
889 } else if (levl[x][y].typ != STONE) { /* this spot not eligible */
892 levl[x][y-1].typ == STONE &&
893 levl[x+1][y-1].typ == STONE && levl[x-1][y-1].typ == STONE &&
894 levl[x+1][y].typ == STONE && levl[x-1][y].typ == STONE &&
895 levl[x+1][y+1].typ == STONE
[all...]
H A Dmkmaze.c50 return (type == STONE || IS_WALL(type) || IS_DOOR(type) ||
159 lev->typ = STONE;
564 levl[x][y].typ = STONE;
568 levl[x][y].typ = ((x % 2) && (y % 2)) ? STONE : HWALL;
822 if(typ != STONE) {
836 if(typ != STONE) {
850 if(typ != STONE) {
863 if(typ != STONE) {
H A Ddig.c78 lev->typ = (rockit ? STONE : ROOM);
326 } else if (lev->typ == STONE || lev->typ == SCORR ||
1242 } else if (room->typ == STONE || room->typ == SCORR) {
H A Dmkmap.c257 if(levl[x][y].typ == STONE) {
H A Dpager.c250 if (levl[x][y].typ == STONE || levl[x][y].typ == SCORR)
H A Dvault.c168 if(levl[lx][ly].typ != STONE && levl[lx][ly].typ != CORR)
H A Dsp_lev.c1452 (void) dig_corridor(&org, &dest, FALSE, CORR, STONE);
2105 levl[x][y].typ = STONE;
2108 (y < 2 || ((x % 2) && (y % 2))) ? STONE : HWALL;
H A Ddisplay.c1397 case STONE:
1553 "STONE", "VWALL", "HWALL", "TLCORNER",
H A Dhack.c419 } else { /* STONE or SCORR */
1948 if (levl[x][y].typ == STONE) continue;
H A Dtrap.c299 else if (lev->typ == STONE || lev->typ == SCORR)
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/
H A Dmklev.c307 level.flags.arboreal ? ROOM : CORR, STONE))
445 return((boolean)((isok(*xx,*yy+*dy) && levl[*xx][*yy+*dy].typ == STONE)
887 if (levl[x][y+1].typ != STONE) { /* <x,y> spot not eligible */
889 } else if (levl[x][y].typ != STONE) { /* this spot not eligible */
892 levl[x][y-1].typ == STONE &&
893 levl[x+1][y-1].typ == STONE && levl[x-1][y-1].typ == STONE &&
894 levl[x+1][y].typ == STONE && levl[x-1][y].typ == STONE &&
895 levl[x+1][y+1].typ == STONE
[all...]
H A Dmkmaze.c50 return (type == STONE || IS_WALL(type) || IS_DOOR(type) ||
159 lev->typ = STONE;
564 levl[x][y].typ = STONE;
568 levl[x][y].typ = ((x % 2) && (y % 2)) ? STONE : HWALL;
822 if(typ != STONE) {
836 if(typ != STONE) {
850 if(typ != STONE) {
863 if(typ != STONE) {
H A Ddig.c78 lev->typ = (rockit ? STONE : ROOM);
326 } else if (lev->typ == STONE || lev->typ == SCORR ||
1242 } else if (room->typ == STONE || room->typ == SCORR) {
H A Dmkmap.c257 if(levl[x][y].typ == STONE) {
H A Dpager.c250 if (levl[x][y].typ == STONE || levl[x][y].typ == SCORR)
H A Dvault.c168 if(levl[lx][ly].typ != STONE && levl[lx][ly].typ != CORR)
H A Dsp_lev.c1452 (void) dig_corridor(&org, &dest, FALSE, CORR, STONE);
2105 levl[x][y].typ = STONE;
2108 (y < 2 || ((x % 2) && (y % 2))) ? STONE : HWALL;
H A Ddisplay.c1397 case STONE:
1553 "STONE", "VWALL", "HWALL", "TLCORNER",
H A Dhack.c419 } else { /* STONE or SCORR */
1948 if (levl[x][y].typ == STONE) continue;
H A Dtrap.c299 else if (lev->typ == STONE || lev->typ == SCORR)
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/include/
H A Drm.h33 #define STONE 0 macro
79 #define IS_STWALL(typ) ((typ) <= DBWALL) /* STONE <= (typ) <= DBWALL */
83 (level.flags.arboreal && (typ) == STONE))
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/include/
H A Drm.h33 #define STONE 0 macro
79 #define IS_STWALL(typ) ((typ) <= DBWALL) /* STONE <= (typ) <= DBWALL */
83 (level.flags.arboreal && (typ) == STONE))
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/sys/share/
H A Dlev_yacc.c1460 tmppart[npart]->map[0][0] = STONE;
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/sys/share/
H A Dlev_yacc.c1460 tmppart[npart]->map[0][0] = STONE;

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