Searched refs:STONE (Results 1 - 24 of 24) sorted by relevance
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/ |
H A D | mklev.c | 307 level.flags.arboreal ? ROOM : CORR, STONE)) 445 return((boolean)((isok(*xx,*yy+*dy) && levl[*xx][*yy+*dy].typ == STONE) 887 if (levl[x][y+1].typ != STONE) { /* <x,y> spot not eligible */ 889 } else if (levl[x][y].typ != STONE) { /* this spot not eligible */ 892 levl[x][y-1].typ == STONE && 893 levl[x+1][y-1].typ == STONE && levl[x-1][y-1].typ == STONE && 894 levl[x+1][y].typ == STONE && levl[x-1][y].typ == STONE && 895 levl[x+1][y+1].typ == STONE [all...] |
H A D | mkmaze.c | 50 return (type == STONE || IS_WALL(type) || IS_DOOR(type) || 159 lev->typ = STONE; 564 levl[x][y].typ = STONE; 568 levl[x][y].typ = ((x % 2) && (y % 2)) ? STONE : HWALL; 822 if(typ != STONE) { 836 if(typ != STONE) { 850 if(typ != STONE) { 863 if(typ != STONE) {
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H A D | dig.c | 78 lev->typ = (rockit ? STONE : ROOM); 326 } else if (lev->typ == STONE || lev->typ == SCORR || 1242 } else if (room->typ == STONE || room->typ == SCORR) {
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H A D | mkmap.c | 257 if(levl[x][y].typ == STONE) {
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H A D | pager.c | 250 if (levl[x][y].typ == STONE || levl[x][y].typ == SCORR)
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H A D | vault.c | 168 if(levl[lx][ly].typ != STONE && levl[lx][ly].typ != CORR)
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H A D | sp_lev.c | 1452 (void) dig_corridor(&org, &dest, FALSE, CORR, STONE); 2105 levl[x][y].typ = STONE; 2108 (y < 2 || ((x % 2) && (y % 2))) ? STONE : HWALL;
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H A D | display.c | 1397 case STONE: 1553 "STONE", "VWALL", "HWALL", "TLCORNER",
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H A D | hack.c | 419 } else { /* STONE or SCORR */ 1948 if (levl[x][y].typ == STONE) continue;
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H A D | trap.c | 299 else if (lev->typ == STONE || lev->typ == SCORR)
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/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/ |
H A D | mklev.c | 307 level.flags.arboreal ? ROOM : CORR, STONE)) 445 return((boolean)((isok(*xx,*yy+*dy) && levl[*xx][*yy+*dy].typ == STONE) 887 if (levl[x][y+1].typ != STONE) { /* <x,y> spot not eligible */ 889 } else if (levl[x][y].typ != STONE) { /* this spot not eligible */ 892 levl[x][y-1].typ == STONE && 893 levl[x+1][y-1].typ == STONE && levl[x-1][y-1].typ == STONE && 894 levl[x+1][y].typ == STONE && levl[x-1][y].typ == STONE && 895 levl[x+1][y+1].typ == STONE [all...] |
H A D | mkmaze.c | 50 return (type == STONE || IS_WALL(type) || IS_DOOR(type) || 159 lev->typ = STONE; 564 levl[x][y].typ = STONE; 568 levl[x][y].typ = ((x % 2) && (y % 2)) ? STONE : HWALL; 822 if(typ != STONE) { 836 if(typ != STONE) { 850 if(typ != STONE) { 863 if(typ != STONE) {
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H A D | dig.c | 78 lev->typ = (rockit ? STONE : ROOM); 326 } else if (lev->typ == STONE || lev->typ == SCORR || 1242 } else if (room->typ == STONE || room->typ == SCORR) {
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H A D | mkmap.c | 257 if(levl[x][y].typ == STONE) {
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H A D | pager.c | 250 if (levl[x][y].typ == STONE || levl[x][y].typ == SCORR)
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H A D | vault.c | 168 if(levl[lx][ly].typ != STONE && levl[lx][ly].typ != CORR)
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H A D | sp_lev.c | 1452 (void) dig_corridor(&org, &dest, FALSE, CORR, STONE); 2105 levl[x][y].typ = STONE; 2108 (y < 2 || ((x % 2) && (y % 2))) ? STONE : HWALL;
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H A D | display.c | 1397 case STONE: 1553 "STONE", "VWALL", "HWALL", "TLCORNER",
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H A D | hack.c | 419 } else { /* STONE or SCORR */ 1948 if (levl[x][y].typ == STONE) continue;
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H A D | trap.c | 299 else if (lev->typ == STONE || lev->typ == SCORR)
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/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/include/ |
H A D | rm.h | 33 #define STONE 0 macro 79 #define IS_STWALL(typ) ((typ) <= DBWALL) /* STONE <= (typ) <= DBWALL */ 83 (level.flags.arboreal && (typ) == STONE))
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/seL4-refos-master/apps/nethack/src/nethack-3.4.3/include/ |
H A D | rm.h | 33 #define STONE 0 macro 79 #define IS_STWALL(typ) ((typ) <= DBWALL) /* STONE <= (typ) <= DBWALL */ 83 (level.flags.arboreal && (typ) == STONE))
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/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/sys/share/ |
H A D | lev_yacc.c | 1460 tmppart[npart]->map[0][0] = STONE;
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/seL4-refos-master/apps/nethack/src/nethack-3.4.3/sys/share/ |
H A D | lev_yacc.c | 1460 tmppart[npart]->map[0][0] = STONE;
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