Searched refs:SDOOR (Results 1 - 25 of 46) sorted by relevance

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/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/
H A Ddig.c189 } else if ((IS_ROCK(levl[x][y].typ) && levl[x][y].typ != SDOOR &&
361 } else if(lev->typ == SDOOR) {
659 (IS_ROCK(lev->typ) && lev->typ != SDOOR &&
1025 (closed_door(x, y) || lev->typ == SDOOR ||
1074 if (here->typ == SDOOR)
1209 if (closed_door(zx, zy) || room->typ == SDOOR) {
1214 if (room->typ == SDOOR)
1252 if (IS_WALL(room->typ) || room->typ == SDOOR) {
1268 } else { /* IS_ROCK but not IS_WALL or SDOOR */
H A Dmklev.c96 if(IS_DOOR(levl[x][y].typ) || levl[x][y].typ == SDOOR)
418 } else { /* SDOOR */
496 dosdoor(xx, yy, aroom, SDOOR);
500 dosdoor(xx, yy, aroom, rn2(5) ? SDOOR : DOOR);
1125 if (IS_DOOR(typ) || typ == SDOOR) return TRUE;
1129 if (IS_DOOR(typ) || typ == SDOOR) return TRUE;
1133 if (IS_DOOR(typ) || typ == SDOOR) return TRUE;
1137 if (IS_DOOR(typ) || typ == SDOOR) return TRUE;
1163 dosdoor(x,y,aroom,rn2(8) ? DOOR : SDOOR);
H A Ddetect.c1009 if(levl[zx][zy].typ == SDOOR) {
1065 if(levl[zx][zy].typ == SDOOR || (levl[zx][zy].typ == DOOR &&
1067 if(levl[zx][zy].typ == SDOOR)
1190 if(levl[x][y].typ == SDOOR) {
1207 /* Be careful not to find anything in an SCORR or SDOOR */
H A Dshknam.c453 if(levl[sx][sy].typ == SDOOR) {
H A Dengrave.c173 IS_WALL(lev->typ) || IS_DOOR(lev->typ) || lev->typ == SDOOR)
200 IS_WALL(lev->typ) || IS_DOOR(lev->typ) || lev->typ == SDOOR)
H A Dlock.c748 if (door->typ == SDOOR) {
784 door->typ = SDOOR;
H A Ddisplay.c1415 case SDOOR:
1556 "DBWALL", "SDOOR", "SCORR", "POOL",
1738 case SDOOR:
2020 case SDOOR:
H A Dsp_lev.c658 levl[x][y].typ = (dd->secret ? SDOOR : DOOR);
693 levl[sx][sy].typ = SDOOR;
1253 if (IS_DOOR(levl[xx][yy].typ) || levl[xx][yy].typ == SDOOR) {
2186 if (levl[x][y].typ == SDOOR || IS_DOOR(levl[x][y].typ)) {
2187 if(levl[x][y].typ == SDOOR)
2346 if(levl[x][y].typ != SDOOR)
H A Dmkmaze.c37 type == SDOOR || type == IRONBARS);
51 type == SDOOR || type == IRONBARS);
H A Dmkroom.c528 lev->typ == SDOOR)
H A Dpager.c252 else if (IS_WALL(levl[x][y].typ) || levl[x][y].typ == SDOOR)
H A Ddokick.c790 if(maploc->typ == SDOOR) {
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/
H A Ddig.c189 } else if ((IS_ROCK(levl[x][y].typ) && levl[x][y].typ != SDOOR &&
361 } else if(lev->typ == SDOOR) {
659 (IS_ROCK(lev->typ) && lev->typ != SDOOR &&
1025 (closed_door(x, y) || lev->typ == SDOOR ||
1074 if (here->typ == SDOOR)
1209 if (closed_door(zx, zy) || room->typ == SDOOR) {
1214 if (room->typ == SDOOR)
1252 if (IS_WALL(room->typ) || room->typ == SDOOR) {
1268 } else { /* IS_ROCK but not IS_WALL or SDOOR */
H A Dmklev.c96 if(IS_DOOR(levl[x][y].typ) || levl[x][y].typ == SDOOR)
418 } else { /* SDOOR */
496 dosdoor(xx, yy, aroom, SDOOR);
500 dosdoor(xx, yy, aroom, rn2(5) ? SDOOR : DOOR);
1125 if (IS_DOOR(typ) || typ == SDOOR) return TRUE;
1129 if (IS_DOOR(typ) || typ == SDOOR) return TRUE;
1133 if (IS_DOOR(typ) || typ == SDOOR) return TRUE;
1137 if (IS_DOOR(typ) || typ == SDOOR) return TRUE;
1163 dosdoor(x,y,aroom,rn2(8) ? DOOR : SDOOR);
H A Ddetect.c1009 if(levl[zx][zy].typ == SDOOR) {
1065 if(levl[zx][zy].typ == SDOOR || (levl[zx][zy].typ == DOOR &&
1067 if(levl[zx][zy].typ == SDOOR)
1190 if(levl[x][y].typ == SDOOR) {
1207 /* Be careful not to find anything in an SCORR or SDOOR */
H A Dshknam.c453 if(levl[sx][sy].typ == SDOOR) {
H A Dengrave.c173 IS_WALL(lev->typ) || IS_DOOR(lev->typ) || lev->typ == SDOOR)
200 IS_WALL(lev->typ) || IS_DOOR(lev->typ) || lev->typ == SDOOR)
H A Dlock.c748 if (door->typ == SDOOR) {
784 door->typ = SDOOR;
H A Ddisplay.c1415 case SDOOR:
1556 "DBWALL", "SDOOR", "SCORR", "POOL",
1738 case SDOOR:
2020 case SDOOR:
H A Dsp_lev.c658 levl[x][y].typ = (dd->secret ? SDOOR : DOOR);
693 levl[sx][sy].typ = SDOOR;
1253 if (IS_DOOR(levl[xx][yy].typ) || levl[xx][yy].typ == SDOOR) {
2186 if (levl[x][y].typ == SDOOR || IS_DOOR(levl[x][y].typ)) {
2187 if(levl[x][y].typ == SDOOR)
2346 if(levl[x][y].typ != SDOOR)
H A Dmkmaze.c37 type == SDOOR || type == IRONBARS);
51 type == SDOOR || type == IRONBARS);
H A Dmkroom.c528 lev->typ == SDOOR)
H A Dpager.c252 else if (IS_WALL(levl[x][y].typ) || levl[x][y].typ == SDOOR)
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/include/
H A Drm.h47 #define SDOOR 14 macro
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/include/
H A Drm.h47 #define SDOOR 14 macro

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