Searched refs:P_SKILLED (Results 1 - 18 of 18) sorted by relevance

/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/
H A Du_init.c257 { P_SCIMITAR, P_SKILLED }, { P_SABER, P_EXPERT },
258 { P_CLUB, P_SKILLED }, { P_QUARTERSTAFF, P_SKILLED },
259 { P_SLING, P_SKILLED }, { P_DART, P_BASIC },
261 { P_UNICORN_HORN, P_SKILLED },
274 { P_PICK_AXE, P_SKILLED }, { P_SHORT_SWORD, P_EXPERT },
275 { P_BROAD_SWORD, P_SKILLED }, { P_LONG_SWORD, P_SKILLED },
276 { P_TWO_HANDED_SWORD, P_EXPERT }, { P_SCIMITAR, P_SKILLED },
277 { P_SABER, P_BASIC }, { P_CLUB, P_SKILLED },
[all...]
H A Dweapon.c744 case P_SKILLED: ptr = "Skilled"; break;
1115 case P_SKILLED: bonus = 2; break;
1126 case P_SKILLED: bonus = -5; break;
1151 case P_SKILLED: break;
1184 case P_SKILLED: bonus = 1; break;
1195 case P_SKILLED: bonus = 0; break;
1220 case P_SKILLED: bonus += 1; break;
H A Dspell.c829 if (role_skill >= P_SKILLED) {
901 if (role_skill >= P_SKILLED) pseudo->blessed = 1;
917 if (role_skill >= P_SKILLED) pseudo->blessed = 1;
H A Dsteed.c119 case P_SKILLED:
H A Dapply.c2396 else if (P_SKILL(typ) == P_SKILLED) max_range = 5;
2502 else if (P_SKILL(typ) == P_SKILLED) max_range = 5;
2517 if (typ != P_NONE && P_SKILL(typ) >= P_SKILLED) {
2540 rn2(P_SKILL(typ) > P_SKILLED ? 20 : 2))
H A Ddothrow.c116 case P_SKILLED: multishot++; break;
H A Duhitm.c615 P_SKILL(wtype) >= P_SKILLED) &&
H A Dzap.c2544 case P_SKILLED: hit_bon = 2; break;
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/
H A Du_init.c257 { P_SCIMITAR, P_SKILLED }, { P_SABER, P_EXPERT },
258 { P_CLUB, P_SKILLED }, { P_QUARTERSTAFF, P_SKILLED },
259 { P_SLING, P_SKILLED }, { P_DART, P_BASIC },
261 { P_UNICORN_HORN, P_SKILLED },
274 { P_PICK_AXE, P_SKILLED }, { P_SHORT_SWORD, P_EXPERT },
275 { P_BROAD_SWORD, P_SKILLED }, { P_LONG_SWORD, P_SKILLED },
276 { P_TWO_HANDED_SWORD, P_EXPERT }, { P_SCIMITAR, P_SKILLED },
277 { P_SABER, P_BASIC }, { P_CLUB, P_SKILLED },
[all...]
H A Dweapon.c744 case P_SKILLED: ptr = "Skilled"; break;
1115 case P_SKILLED: bonus = 2; break;
1126 case P_SKILLED: bonus = -5; break;
1151 case P_SKILLED: break;
1184 case P_SKILLED: bonus = 1; break;
1195 case P_SKILLED: bonus = 0; break;
1220 case P_SKILLED: bonus += 1; break;
H A Dspell.c829 if (role_skill >= P_SKILLED) {
901 if (role_skill >= P_SKILLED) pseudo->blessed = 1;
917 if (role_skill >= P_SKILLED) pseudo->blessed = 1;
H A Dsteed.c119 case P_SKILLED:
H A Dapply.c2396 else if (P_SKILL(typ) == P_SKILLED) max_range = 5;
2502 else if (P_SKILL(typ) == P_SKILLED) max_range = 5;
2517 if (typ != P_NONE && P_SKILL(typ) >= P_SKILLED) {
2540 rn2(P_SKILL(typ) > P_SKILLED ? 20 : 2))
H A Ddothrow.c116 case P_SKILLED: multishot++; break;
H A Duhitm.c615 P_SKILL(wtype) >= P_SKILLED) &&
H A Dzap.c2544 case P_SKILLED: hit_bon = 2; break;
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/include/
H A Dskills.h94 #define P_SKILLED 3 macro
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/include/
H A Dskills.h94 #define P_SKILLED 3 macro

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