Searched refs:P_NUM_SKILLS (Results 1 - 6 of 6) sorted by relevance

/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/include/
H A Dskills.h78 #define P_NUM_SKILLS (P_LAST_H_TO_H+1) macro
H A Dyou.h361 struct skills weapon_skills[P_NUM_SKILLS];
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/include/
H A Dskills.h78 #define P_NUM_SKILLS (P_LAST_H_TO_H+1) macro
H A Dyou.h361 struct skills weapon_skills[P_NUM_SKILLS];
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/
H A Dweapon.c39 STATIC_VAR NEARDATA const short skill_names_indices[P_NUM_SKILLS] = {
872 for (longest = 0, i = 0; i < P_NUM_SKILLS; i++) {
982 for (n = i = 0; i < P_NUM_SKILLS; i++) {
1002 if (skill < P_NUM_SKILLS && P_RESTRICTED(skill)) {
1033 for (i = 0, before = 0; i < P_NUM_SKILLS; i++)
1036 for (i = 0, after = 0; i < P_NUM_SKILLS; i++)
1243 for (skill = 0; skill < P_NUM_SKILLS; skill++) {
1290 for (skill = 0; skill < P_NUM_SKILLS; skill++) {
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/
H A Dweapon.c39 STATIC_VAR NEARDATA const short skill_names_indices[P_NUM_SKILLS] = {
872 for (longest = 0, i = 0; i < P_NUM_SKILLS; i++) {
982 for (n = i = 0; i < P_NUM_SKILLS; i++) {
1002 if (skill < P_NUM_SKILLS && P_RESTRICTED(skill)) {
1033 for (i = 0, before = 0; i < P_NUM_SKILLS; i++)
1036 for (i = 0, after = 0; i < P_NUM_SKILLS; i++)
1243 for (skill = 0; skill < P_NUM_SKILLS; skill++) {
1290 for (skill = 0; skill < P_NUM_SKILLS; skill++) {

Completed in 65 milliseconds