Searched refs:P_EXPERT (Results 1 - 14 of 14) sorted by relevance
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/ |
H A D | u_init.c | 256 { P_PICK_AXE, P_EXPERT }, { P_SHORT_SWORD, P_BASIC }, 257 { P_SCIMITAR, P_SKILLED }, { P_SABER, P_EXPERT }, 260 { P_BOOMERANG, P_EXPERT }, { P_WHIP, P_EXPERT }, 263 { P_DIVINATION_SPELL, P_EXPERT}, { P_MATTER_SPELL, P_BASIC}, 268 { P_BARE_HANDED_COMBAT, P_EXPERT }, 273 { P_DAGGER, P_BASIC }, { P_AXE, P_EXPERT }, 274 { P_PICK_AXE, P_SKILLED }, { P_SHORT_SWORD, P_EXPERT }, 276 { P_TWO_HANDED_SWORD, P_EXPERT }, { P_SCIMITAR, P_SKILLED }, 279 { P_FLAIL, P_BASIC }, { P_HAMMER, P_EXPERT }, [all...] |
H A D | weapon.c | 745 case P_EXPERT: ptr = "Expert"; break; 1116 case P_EXPERT: bonus = 3; break; 1127 case P_EXPERT: bonus = -3; break; 1152 case P_EXPERT: break; 1185 case P_EXPERT: bonus = 2; break; 1196 case P_EXPERT: bonus = 1; break; 1221 case P_EXPERT: bonus += 2; break; 1277 if (P_MAX_SKILL(P_BARE_HANDED_COMBAT) > P_EXPERT)
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H A D | steed.c | 121 case P_EXPERT:
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H A D | spell.c | 674 P_SKILL(spell_skilltype(SPE_PROTECTION)) == P_EXPERT ? 20 : 10;
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H A D | dothrow.c | 117 case P_EXPERT: multishot += 2; break;
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H A D | zap.c | 2545 case P_EXPERT: hit_bon = 3; break;
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/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/ |
H A D | u_init.c | 256 { P_PICK_AXE, P_EXPERT }, { P_SHORT_SWORD, P_BASIC }, 257 { P_SCIMITAR, P_SKILLED }, { P_SABER, P_EXPERT }, 260 { P_BOOMERANG, P_EXPERT }, { P_WHIP, P_EXPERT }, 263 { P_DIVINATION_SPELL, P_EXPERT}, { P_MATTER_SPELL, P_BASIC}, 268 { P_BARE_HANDED_COMBAT, P_EXPERT }, 273 { P_DAGGER, P_BASIC }, { P_AXE, P_EXPERT }, 274 { P_PICK_AXE, P_SKILLED }, { P_SHORT_SWORD, P_EXPERT }, 276 { P_TWO_HANDED_SWORD, P_EXPERT }, { P_SCIMITAR, P_SKILLED }, 279 { P_FLAIL, P_BASIC }, { P_HAMMER, P_EXPERT }, [all...] |
H A D | weapon.c | 745 case P_EXPERT: ptr = "Expert"; break; 1116 case P_EXPERT: bonus = 3; break; 1127 case P_EXPERT: bonus = -3; break; 1152 case P_EXPERT: break; 1185 case P_EXPERT: bonus = 2; break; 1196 case P_EXPERT: bonus = 1; break; 1221 case P_EXPERT: bonus += 2; break; 1277 if (P_MAX_SKILL(P_BARE_HANDED_COMBAT) > P_EXPERT)
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H A D | steed.c | 121 case P_EXPERT:
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H A D | spell.c | 674 P_SKILL(spell_skilltype(SPE_PROTECTION)) == P_EXPERT ? 20 : 10;
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H A D | dothrow.c | 117 case P_EXPERT: multishot += 2; break;
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H A D | zap.c | 2545 case P_EXPERT: hit_bon = 3; break;
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/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/include/ |
H A D | skills.h | 95 #define P_EXPERT 4 macro
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/seL4-refos-master/apps/nethack/src/nethack-3.4.3/include/ |
H A D | skills.h | 95 #define P_EXPERT 4 macro
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