Searched refs:POOL (Results 1 - 25 of 28) sorted by relevance
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/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/include/ |
H A D | rm.h | 49 #define POOL 16 macro 80 #define IS_ROCK(typ) ((typ) < POOL) /* absolutely nonaccessible */ 86 #define ZAP_POS(typ) ((typ) >= POOL) 88 #define IS_POOL(typ) ((typ) >= POOL && (typ) <= DRAWBRIDGE_UP)
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/seL4-refos-master/apps/nethack/src/nethack-3.4.3/include/ |
H A D | rm.h | 49 #define POOL 16 macro 80 #define IS_ROCK(typ) ((typ) < POOL) /* absolutely nonaccessible */ 86 #define ZAP_POS(typ) ((typ) >= POOL) 88 #define IS_POOL(typ) ((typ) >= POOL && (typ) <= DRAWBRIDGE_UP)
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/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/ |
H A D | ball.c | 566 (levl[uchain->ox][uchain->oy].typ == POOL || 568 levl[uball->ox][uball->oy].typ == POOL))
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H A D | mkmaze.c | 1164 else if (((ltyp != POOL) && (ltyp != WATER) && 1168 else if ((ltyp != POOL) && (ltyp != WATER) && Is_juiblex_level(&u.uz)) 1170 else if (ltyp == POOL)
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H A D | fountain.c | 125 levl[x][y].typ = POOL;
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H A D | zap.c | 3534 if (lev->icedpool == ICED_POOL) lev->typ = POOL; 3537 lev->typ = (lev->icedpool == ICED_POOL ? POOL : MOAT); 3589 if(lev->typ != POOL) { /* MOAT or DRAWBRIDGE_UP */ 3611 boolean moat = (!lava && (lev->typ != POOL) && 3631 (lev->typ == POOL ? ICED_POOL : ICED_MOAT);
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H A D | dig.c | 456 if (levl[x1][y1].typ == POOL) 473 return POOL; 907 /* ACCESSIBLE or POOL */
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H A D | dbridge.c | 44 if (ltyp == POOL || ltyp == MOAT || ltyp == WATER) return TRUE;
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H A D | mkroom.c | 465 levl[sx][sy].typ = POOL;
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H A D | display.c | 1431 case POOL: 1556 "DBWALL", "SDOOR", "SCORR", "POOL",
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H A D | mklev.c | 852 if ((levl[x][y].typ == POOL && !rn2(10)) ||
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H A D | mhitu.c | 1234 (levl[mtmp->mx][mtmp->my].typ != POOL) &&
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H A D | objnam.c | 2351 levl[u.ux][u.uy].typ = POOL;
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H A D | sp_lev.c | 1629 create_feature(r->pools[i]->x, r->pools[i]->y, aroom, POOL);
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/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/ |
H A D | ball.c | 566 (levl[uchain->ox][uchain->oy].typ == POOL || 568 levl[uball->ox][uball->oy].typ == POOL))
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H A D | mkmaze.c | 1164 else if (((ltyp != POOL) && (ltyp != WATER) && 1168 else if ((ltyp != POOL) && (ltyp != WATER) && Is_juiblex_level(&u.uz)) 1170 else if (ltyp == POOL)
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H A D | fountain.c | 125 levl[x][y].typ = POOL;
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H A D | zap.c | 3534 if (lev->icedpool == ICED_POOL) lev->typ = POOL; 3537 lev->typ = (lev->icedpool == ICED_POOL ? POOL : MOAT); 3589 if(lev->typ != POOL) { /* MOAT or DRAWBRIDGE_UP */ 3611 boolean moat = (!lava && (lev->typ != POOL) && 3631 (lev->typ == POOL ? ICED_POOL : ICED_MOAT);
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H A D | dig.c | 456 if (levl[x1][y1].typ == POOL) 473 return POOL; 907 /* ACCESSIBLE or POOL */
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H A D | dbridge.c | 44 if (ltyp == POOL || ltyp == MOAT || ltyp == WATER) return TRUE;
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H A D | mkroom.c | 465 levl[sx][sy].typ = POOL;
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H A D | display.c | 1431 case POOL: 1556 "DBWALL", "SDOOR", "SCORR", "POOL",
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H A D | mklev.c | 852 if ((levl[x][y].typ == POOL && !rn2(10)) ||
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H A D | mhitu.c | 1234 (levl[mtmp->mx][mtmp->my].typ != POOL) &&
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H A D | objnam.c | 2351 levl[u.ux][u.uy].typ = POOL;
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