Searched refs:OBJ_FLOOR (Results 1 - 18 of 18) sorted by relevance

/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/
H A Dtimeout.c528 case OBJ_FLOOR:
711 case OBJ_FLOOR:
729 case OBJ_FLOOR:
801 case OBJ_FLOOR:
839 case OBJ_FLOOR:
861 case OBJ_FLOOR:
901 case OBJ_FLOOR:
923 case OBJ_FLOOR:
944 case OBJ_FLOOR:
958 case OBJ_FLOOR
[all...]
H A Dmkobj.c249 if (obj->where == OBJ_FLOOR)
298 case OBJ_FLOOR:
1126 otmp->where = OBJ_FLOOR;
1195 boolean on_floor = (otmp->where == OBJ_FLOOR);
1262 if (otmp->where != OBJ_FLOOR)
1291 * OBJ_FLOOR fobj, level.locations[][] chains (use remove_object)
1306 case OBJ_FLOOR:
1518 if (obj->where != OBJ_FLOOR) {
1531 if (obj->where != OBJ_FLOOR) {
H A Dzap.c410 case OBJ_FLOOR:
532 * OBJ_FLOOR if on the floor; return 0.
594 case OBJ_FLOOR:
699 case OBJ_FLOOR:
794 case OBJ_FLOOR:
1393 if (obj_location == OBJ_FLOOR && obj->otyp == BOULDER &&
1488 if (!(obj->where == OBJ_FLOOR || otmp->otyp == SPE_STONE_TO_FLESH))
3778 if (obj->where == OBJ_FLOOR) {
H A Ddo.c1525 case OBJ_FLOOR:
1555 } else if (container_where == OBJ_FLOOR && container &&
H A Dinvent.c136 if (objlist == invent && obj->where == OBJ_FLOOR &&
578 update_map = (obj->where == OBJ_FLOOR);
H A Ddig.c1421 boolean on_floor = obj->where == OBJ_FLOOR,
H A Dapply.c1640 case OBJ_FLOOR:
H A Dshk.c4069 (obj->where==OBJ_FLOOR && !obj->no_charge && costly_spot(x,y)))) {
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/
H A Dtimeout.c528 case OBJ_FLOOR:
711 case OBJ_FLOOR:
729 case OBJ_FLOOR:
801 case OBJ_FLOOR:
839 case OBJ_FLOOR:
861 case OBJ_FLOOR:
901 case OBJ_FLOOR:
923 case OBJ_FLOOR:
944 case OBJ_FLOOR:
958 case OBJ_FLOOR
[all...]
H A Dmkobj.c249 if (obj->where == OBJ_FLOOR)
298 case OBJ_FLOOR:
1126 otmp->where = OBJ_FLOOR;
1195 boolean on_floor = (otmp->where == OBJ_FLOOR);
1262 if (otmp->where != OBJ_FLOOR)
1291 * OBJ_FLOOR fobj, level.locations[][] chains (use remove_object)
1306 case OBJ_FLOOR:
1518 if (obj->where != OBJ_FLOOR) {
1531 if (obj->where != OBJ_FLOOR) {
H A Dzap.c410 case OBJ_FLOOR:
532 * OBJ_FLOOR if on the floor; return 0.
594 case OBJ_FLOOR:
699 case OBJ_FLOOR:
794 case OBJ_FLOOR:
1393 if (obj_location == OBJ_FLOOR && obj->otyp == BOULDER &&
1488 if (!(obj->where == OBJ_FLOOR || otmp->otyp == SPE_STONE_TO_FLESH))
3778 if (obj->where == OBJ_FLOOR) {
H A Ddo.c1525 case OBJ_FLOOR:
1555 } else if (container_where == OBJ_FLOOR && container &&
H A Dinvent.c136 if (objlist == invent && obj->where == OBJ_FLOOR &&
578 update_map = (obj->where == OBJ_FLOOR);
H A Ddig.c1421 boolean on_floor = obj->where == OBJ_FLOOR,
H A Dapply.c1640 case OBJ_FLOOR:
H A Dshk.c4069 (obj->where==OBJ_FLOOR && !obj->no_charge && costly_spot(x,y)))) {
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/include/
H A Dobj.h47 #define OBJ_FLOOR 1 /* object on floor */ macro
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/include/
H A Dobj.h47 #define OBJ_FLOOR 1 /* object on floor */ macro

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