Searched refs:LEASH (Results 1 - 25 of 28) sorted by relevance

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/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/include/
H A Donames.h218 #define LEASH 211 macro
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/include/
H A Donames.h218 #define LEASH 211 macro
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/
H A Dapply.c364 if(obj->otyp == LEASH && obj->leashmon != 0) i++;
394 if(otmp->otyp == LEASH &&
407 if(otmp->otyp == LEASH) otmp->leashmon = 0;
498 if(otmp->otyp == LEASH && otmp->leashmon == (int)mtmp->m_id)
520 if(otmp->otyp == LEASH &&
549 if (otmp->otyp != LEASH || otmp->leashmon == 0) continue;
2854 case LEASH:
H A Dsteal.c334 if (otmp->otyp == LEASH && otmp->leashmon) {
H A Du_init.c204 { LEASH, 0, TOOL_CLASS, 1, 0 },
H A Ddig.c1310 if (otmp->otyp == LEASH && otmp->leashmon != 0)
H A Ddo.c438 if (obj->otyp == LEASH && obj->leashmon != 0) {
H A Dmonmove.c1355 typ != OILSKIN_SACK && typ != LEASH &&
H A Dread.c940 (obj->otyp == LEASH && obj->leashmon)) {
H A Dshk.c788 if (obj->otyp == LEASH && obj->leashmon) o_unleash(obj);
3407 (obj->otyp == LEASH && obj->leashmon)) continue;
H A Deat.c1627 else if (otmp->otyp == LEASH && otmp->leashmon)
H A Dinvent.c2499 (obj->otyp == LEASH && obj->leashmon));
H A Dmon.c1837 && typ != LEASH
H A Dobjnam.c659 if (obj->otyp == LEASH && obj->leashmon != 0) {
H A Dpickup.c1803 } else if (obj->otyp == LEASH && obj->leashmon != 0) {
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/
H A Dapply.c364 if(obj->otyp == LEASH && obj->leashmon != 0) i++;
394 if(otmp->otyp == LEASH &&
407 if(otmp->otyp == LEASH) otmp->leashmon = 0;
498 if(otmp->otyp == LEASH && otmp->leashmon == (int)mtmp->m_id)
520 if(otmp->otyp == LEASH &&
549 if (otmp->otyp != LEASH || otmp->leashmon == 0) continue;
2854 case LEASH:
H A Dsteal.c334 if (otmp->otyp == LEASH && otmp->leashmon) {
H A Du_init.c204 { LEASH, 0, TOOL_CLASS, 1, 0 },
H A Ddig.c1310 if (otmp->otyp == LEASH && otmp->leashmon != 0)
H A Ddo.c438 if (obj->otyp == LEASH && obj->leashmon != 0) {
H A Dmonmove.c1355 typ != OILSKIN_SACK && typ != LEASH &&
H A Dread.c940 (obj->otyp == LEASH && obj->leashmon)) {
H A Dshk.c788 if (obj->otyp == LEASH && obj->leashmon) o_unleash(obj);
3407 (obj->otyp == LEASH && obj->leashmon)) continue;
H A Deat.c1627 else if (otmp->otyp == LEASH && otmp->leashmon)
H A Dinvent.c2499 (obj->otyp == LEASH && obj->leashmon));

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