Searched refs:IRON_CHAIN (Results 1 - 12 of 12) sorted by relevance

/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/include/
H A Donames.h430 #define IRON_CHAIN 430 macro
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/include/
H A Donames.h430 #define IRON_CHAIN 430 macro
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/
H A Dweapon.c210 case IRON_CHAIN:
238 case IRON_CHAIN:
H A Dwield.c60 || (optr)->otyp == IRON_CHAIN)
H A Duhitm.c697 case IRON_CHAIN: /* 1d4+1 */
1081 || obj->otyp == IRON_CHAIN /* dmgval handles those first three */
H A Dmon.c244 obj = mksobj_at(IRON_CHAIN, x, y, TRUE, FALSE);
H A Dobjnam.c2520 case HEAVY_IRON_BALL: case IRON_CHAIN: case STATUE:
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/
H A Dweapon.c210 case IRON_CHAIN:
238 case IRON_CHAIN:
H A Dwield.c60 || (optr)->otyp == IRON_CHAIN)
H A Duhitm.c697 case IRON_CHAIN: /* 1d4+1 */
1081 || obj->otyp == IRON_CHAIN /* dmgval handles those first three */
H A Dmon.c244 obj = mksobj_at(IRON_CHAIN, x, y, TRUE, FALSE);
H A Dobjnam.c2520 case HEAVY_IRON_BALL: case IRON_CHAIN: case STATUE:

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