Searched refs:D_ALIGN_MASK (Results 1 - 4 of 4) sorted by relevance

/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/include/
H A Ddgn_file.h68 #define D_ALIGN_MASK 0x70 macro
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/include/
H A Ddgn_file.h68 #define D_ALIGN_MASK 0x70 macro
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/
H A Ddungeon.c496 new_level->flags.align = ((tlevel->flags & D_ALIGN_MASK) >> 4);
499 ((pd->tmpdungeon[dgn].flags & D_ALIGN_MASK) >> 4);
742 dungeons[i].flags.align = ((pd.tmpdungeon[i].flags & D_ALIGN_MASK) >> 4);
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/
H A Ddungeon.c496 new_level->flags.align = ((tlevel->flags & D_ALIGN_MASK) >> 4);
499 ((pd->tmpdungeon[dgn].flags & D_ALIGN_MASK) >> 4);
742 dungeons[i].flags.align = ((pd.tmpdungeon[i].flags & D_ALIGN_MASK) >> 4);

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