Searched refs:DRAGON_HIDE (Results 1 - 6 of 6) sorted by relevance

/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/include/
H A Dobjclass.h53 #define DRAGON_HIDE 10 /* not leather! */ macro
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/include/
H A Dobjclass.h53 #define DRAGON_HIDE 10 /* not leather! */ macro
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/
H A Deat.c1840 material == DRAGON_HIDE || material == WAX) ||
1849 material == DRAGON_HIDE) ||
1960 material == BONE || material == DRAGON_HIDE) {
2029 /* No checks for WAX, LEATHER, BONE, DRAGON_HIDE. These are
H A Dobjects.c331 ARMOR(name,(char *)0,1,mgc,1,power,0,5,40,cost,ac,0,ARM_SUIT,DRAGON_HIDE,color)
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/
H A Deat.c1840 material == DRAGON_HIDE || material == WAX) ||
1849 material == DRAGON_HIDE) ||
1960 material == BONE || material == DRAGON_HIDE) {
2029 /* No checks for WAX, LEATHER, BONE, DRAGON_HIDE. These are
H A Dobjects.c331 ARMOR(name,(char *)0,1,mgc,1,power,0,5,40,cost,ac,0,ARM_SUIT,DRAGON_HIDE,color)

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