/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/include/ |
H A D | attrib.h | 13 #define A_DEX 3 macro
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/seL4-refos-master/apps/nethack/src/nethack-3.4.3/include/ |
H A D | attrib.h | 13 #define A_DEX 3 macro
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/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/ |
H A D | lock.c | 102 exercise(A_DEX, TRUE); /* even if you don't succeed */ 125 exercise(A_DEX, TRUE); 142 exercise((xlock.picktyp) ? A_DEX : A_STR, TRUE); 157 exercise(A_DEX, TRUE); 207 exercise((xlock.picktyp) ? A_DEX : A_STR, TRUE); 332 ch = ACURR(A_DEX) + 20*Role_if(PM_ROGUE); 336 ch = 4*ACURR(A_DEX) + 25*Role_if(PM_ROGUE); 339 ch = 75 + ACURR(A_DEX); 413 ch = 2*ACURR(A_DEX) + 20*Role_if(PM_ROGUE); 417 ch = 3*ACURR(A_DEX) [all...] |
H A D | dokick.c | 34 register int dmg = ( ACURRSTR + ACURR(A_DEX) + ACURR(A_CON) )/ 15; 81 dmg += rn2(ACURR(A_DEX)/2 + 1); 84 exercise(A_DEX, TRUE); 173 exercise(A_DEX, FALSE); 194 else if(uarm && objects[uarm->otyp].oc_bulky && ACURR(A_DEX) < rnd(25)) 476 if ((!martial() && rn2(20) > ACURR(A_DEX)) || 697 avrg_attrib = (ACURRSTR+ACURR(A_DEX)+ACURR(A_CON))/3; 798 exercise(A_DEX, TRUE); 818 exercise(A_DEX, TRUE); 841 exercise(A_DEX, TRU [all...] |
H A D | attrib.c | 289 (i == A_DEX) ? "Dex" : "Con", 320 case SATIATED: exercise(A_DEX, FALSE); 340 exercise(A_DEX, FALSE); break; 341 case EXT_ENCUMBER: exercise(A_DEX, FALSE); 362 ) || Fumbling || HStun) exercise(A_DEX, FALSE); 399 (i == A_DEX) ? "Dex" : "Con", AEXE(i)); 430 case A_DEX: You((mod_val >0) ?
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H A D | music.c | 391 exercise(A_DEX, TRUE); 395 do_spec &= (rn2(ACURR(A_DEX)) + u.ulevel > 25); 398 exercise(A_DEX, TRUE); 437 exercise(A_DEX, TRUE); 441 do_spec &= (rn2(ACURR(A_DEX)) + u.ulevel > 25); 445 exercise(A_DEX, TRUE);
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H A D | dothrow.c | 932 exercise(A_DEX, TRUE); 1200 if (ACURR(A_DEX) < 4) tmp -= 3; 1201 else if (ACURR(A_DEX) < 6) tmp -= 2; 1202 else if (ACURR(A_DEX) < 8) tmp -= 1; 1203 else if (ACURR(A_DEX) >= 14) tmp += (ACURR(A_DEX) - 14); 1316 exercise(A_DEX, TRUE); 1352 exercise(A_DEX, TRUE); 1364 exercise(A_DEX, TRUE); 1372 (guaranteed_hit || ACURR(A_DEX) > rn [all...] |
H A D | wield.c | 542 return (rnd(20) > ACURR(A_DEX)); 701 exercise(A_DEX, (boolean) (amount >= 0));
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H A D | botl.c | 211 ACURR(A_DEX), ACURR(A_CON), ACURR(A_INT), ACURR(A_WIS), ACURR(A_CHA));
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H A D | potion.c | 608 exercise(A_DEX, FALSE); 746 exercise(A_DEX, TRUE); 1260 exercise(A_DEX, FALSE); 1269 exercise(A_DEX, FALSE); 1275 exercise(A_DEX, TRUE);
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H A D | mhitu.c | 144 exercise(A_DEX, FALSE); 1047 ptmp = A_DEX; 1126 exercise(A_DEX, FALSE); 1174 set_wounded_legs(side, rnd(60-ACURR(A_DEX))); 1176 exercise(A_DEX, FALSE); 1842 if (ACURR(A_DEX) > rnd(20)) {
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H A D | allmain.c | 264 if (!rn2(40+(int)(ACURR(A_DEX)*3)))
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H A D | hack.c | 468 exercise(A_DEX, FALSE); 599 if (Blind || Stunned || ACURR(A_DEX) < 10 || Fumbling) { 608 exercise(A_DEX, FALSE); 908 exercise(A_DEX, FALSE); 914 exercise(A_DEX, TRUE);
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H A D | trap.c | 779 exercise(A_DEX, FALSE); 939 exercise(A_DEX, FALSE); 1151 exercise(A_DEX, FALSE); 3512 exercise(A_DEX, TRUE); 3513 ch = ACURR(A_DEX) + u.ulevel; 3574 exercise(A_DEX, TRUE); 3745 exercise(A_DEX, FALSE);
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/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/ |
H A D | lock.c | 102 exercise(A_DEX, TRUE); /* even if you don't succeed */ 125 exercise(A_DEX, TRUE); 142 exercise((xlock.picktyp) ? A_DEX : A_STR, TRUE); 157 exercise(A_DEX, TRUE); 207 exercise((xlock.picktyp) ? A_DEX : A_STR, TRUE); 332 ch = ACURR(A_DEX) + 20*Role_if(PM_ROGUE); 336 ch = 4*ACURR(A_DEX) + 25*Role_if(PM_ROGUE); 339 ch = 75 + ACURR(A_DEX); 413 ch = 2*ACURR(A_DEX) + 20*Role_if(PM_ROGUE); 417 ch = 3*ACURR(A_DEX) [all...] |
H A D | dokick.c | 34 register int dmg = ( ACURRSTR + ACURR(A_DEX) + ACURR(A_CON) )/ 15; 81 dmg += rn2(ACURR(A_DEX)/2 + 1); 84 exercise(A_DEX, TRUE); 173 exercise(A_DEX, FALSE); 194 else if(uarm && objects[uarm->otyp].oc_bulky && ACURR(A_DEX) < rnd(25)) 476 if ((!martial() && rn2(20) > ACURR(A_DEX)) || 697 avrg_attrib = (ACURRSTR+ACURR(A_DEX)+ACURR(A_CON))/3; 798 exercise(A_DEX, TRUE); 818 exercise(A_DEX, TRUE); 841 exercise(A_DEX, TRU [all...] |
H A D | attrib.c | 289 (i == A_DEX) ? "Dex" : "Con", 320 case SATIATED: exercise(A_DEX, FALSE); 340 exercise(A_DEX, FALSE); break; 341 case EXT_ENCUMBER: exercise(A_DEX, FALSE); 362 ) || Fumbling || HStun) exercise(A_DEX, FALSE); 399 (i == A_DEX) ? "Dex" : "Con", AEXE(i)); 430 case A_DEX: You((mod_val >0) ?
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H A D | music.c | 391 exercise(A_DEX, TRUE); 395 do_spec &= (rn2(ACURR(A_DEX)) + u.ulevel > 25); 398 exercise(A_DEX, TRUE); 437 exercise(A_DEX, TRUE); 441 do_spec &= (rn2(ACURR(A_DEX)) + u.ulevel > 25); 445 exercise(A_DEX, TRUE);
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H A D | dothrow.c | 932 exercise(A_DEX, TRUE); 1200 if (ACURR(A_DEX) < 4) tmp -= 3; 1201 else if (ACURR(A_DEX) < 6) tmp -= 2; 1202 else if (ACURR(A_DEX) < 8) tmp -= 1; 1203 else if (ACURR(A_DEX) >= 14) tmp += (ACURR(A_DEX) - 14); 1316 exercise(A_DEX, TRUE); 1352 exercise(A_DEX, TRUE); 1364 exercise(A_DEX, TRUE); 1372 (guaranteed_hit || ACURR(A_DEX) > rn [all...] |
H A D | wield.c | 542 return (rnd(20) > ACURR(A_DEX)); 701 exercise(A_DEX, (boolean) (amount >= 0));
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H A D | botl.c | 211 ACURR(A_DEX), ACURR(A_CON), ACURR(A_INT), ACURR(A_WIS), ACURR(A_CHA));
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H A D | potion.c | 608 exercise(A_DEX, FALSE); 746 exercise(A_DEX, TRUE); 1260 exercise(A_DEX, FALSE); 1269 exercise(A_DEX, FALSE); 1275 exercise(A_DEX, TRUE);
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H A D | mhitu.c | 144 exercise(A_DEX, FALSE); 1047 ptmp = A_DEX; 1126 exercise(A_DEX, FALSE); 1174 set_wounded_legs(side, rnd(60-ACURR(A_DEX))); 1176 exercise(A_DEX, FALSE); 1842 if (ACURR(A_DEX) > rnd(20)) {
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H A D | allmain.c | 264 if (!rn2(40+(int)(ACURR(A_DEX)*3)))
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H A D | hack.c | 468 exercise(A_DEX, FALSE); 599 if (Blind || Stunned || ACURR(A_DEX) < 10 || Fumbling) { 608 exercise(A_DEX, FALSE); 908 exercise(A_DEX, FALSE); 914 exercise(A_DEX, TRUE);
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