/openjdk9/jdk/src/java.desktop/windows/native/libawt/java2d/d3d/ |
H A D | D3DBufImgOps.cpp | 48 IDirect3DDevice9 *pd3dDevice; local 99 pd3dDevice = d3dc->Get3DDevice(); 100 pd3dDevice->SetPixelShaderConstantF(0, imgEdge, 1); 113 return pd3dDevice->SetPixelShaderConstantF(1, kernelVals, kernelSize); 119 IDirect3DDevice9 *pd3dDevice; local 127 pd3dDevice = d3dc->Get3DDevice(); 128 return pd3dDevice->SetPixelShader(NULL); 140 IDirect3DDevice9 *pd3dDevice; local 161 pd3dDevice = d3dc->Get3DDevice(); 162 pd3dDevice 173 IDirect3DDevice9 *pd3dDevice; local 195 IDirect3DDevice9 *pd3dDevice; local 295 IDirect3DDevice9 *pd3dDevice; local [all...] |
H A D | D3DPaints.cpp | 54 IDirect3DDevice9 *pd3dDevice = d3dc->Get3DDevice(); local 58 pd3dDevice->SetSamplerState(sampler, 60 pd3dDevice->SetSamplerState(sampler, 62 pd3dDevice->SetTextureStageState(sampler, 64 res = pd3dDevice->SetTextureStageState(sampler, 72 res = pd3dDevice->SetPixelShader(NULL); 116 IDirect3DDevice9 *pd3dDevice; local 170 pd3dDevice = d3dc->Get3DDevice(); 171 pd3dDevice->SetSamplerState(sampler, D3DSAMP_ADDRESSU, wrapMode); 172 pd3dDevice 262 IDirect3DDevice9 *pd3dDevice; local 347 IDirect3DDevice9 *pd3dDevice; local 436 IDirect3DDevice9 *pd3dDevice; local 483 IDirect3DDevice9 *pd3dDevice; local [all...] |
H A D | D3DContext.cpp | 218 pd3dDevice = NULL; 287 "D3DContext::ReleaseContextResources: pd3dDevice = 0x%x", 288 pd3dDevice); 313 "~D3DContext: pd3dDevice=0x%x, pd3dObject =0x%x", 314 pd3dDevice, pd3dObject); 316 SAFE_RELEASE(pd3dDevice); 320 D3DContext::InitDevice(IDirect3DDevice9 *pd3dDevice) argument 324 pd3dDevice->GetDeviceCaps(&devCaps); 330 pd3dDevice->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE); 331 pd3dDevice [all...] |
H A D | D3DMaskBlit.cpp | 74 IDirect3DDevice9 *pd3dDevice = d3dc->Get3DDevice(); local 78 pd3dDevice->SetSamplerState(0, D3DSAMP_MAGFILTER, fhint); 79 pd3dDevice->SetSamplerState(0, D3DSAMP_MINFILTER, fhint);
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H A D | D3DResourceManager.cpp | 261 IDirect3DDevice9 *pd3dDevice; local 268 (pd3dDevice = pCtx->Get3DDevice()) == NULL) 272 if (FAILED(res = pd3dDevice->TestCooperativeLevel())) { 317 res = pd3dDevice->CreateTexture(width, height, 1/*levels*/, dwUsage, 342 IDirect3DDevice9 *pd3dDevice; local 349 (pd3dDevice = pCtx->Get3DDevice()) == NULL) 353 if (FAILED(res = pd3dDevice->TestCooperativeLevel())) { 361 res = pd3dDevice->CreateRenderTarget(width, height, format, 385 IDirect3DDevice9 *pd3dDevice; local 391 (pd3dDevice 434 IDirect3DDevice9 *pd3dDevice; local [all...] |
H A D | D3DMaskCache.cpp | 78 IDirect3DDevice9 *pd3dDevice = pCtx->Get3DDevice(); local 82 pd3dDevice->SetSamplerState(0, D3DSAMP_MAGFILTER, fhint); 83 pd3dDevice->SetSamplerState(0, D3DSAMP_MINFILTER, fhint);
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H A D | D3DTextRenderer.cpp | 96 IDirect3DDevice9 *pd3dDevice = d3dc->Get3DDevice(); local 108 pd3dDevice->SetPixelShaderConstantF(1, vals, 1); 115 res = pd3dDevice->SetPixelShaderConstantF(2, vals, 1); 132 IDirect3DDevice9 *pd3dDevice = d3dc->Get3DDevice(); local 161 return pd3dDevice->SetPixelShaderConstantF(0, clr, 1); 194 IDirect3DDevice9 *pd3dDevice = d3dc->Get3DDevice(); local 198 pd3dDevice->SetSamplerState(0, D3DSAMP_MAGFILTER, fhint); 199 pd3dDevice->SetSamplerState(0, D3DSAMP_MINFILTER, fhint); 200 pd3dDevice->SetSamplerState(1, D3DSAMP_MAGFILTER, fhint); 201 pd3dDevice 230 IDirect3DDevice9 *pd3dDevice = d3dc->Get3DDevice(); local 258 IDirect3DDevice9 *pd3dDevice = d3dc->Get3DDevice(); local 414 IDirect3DDevice9 *pd3dDevice = d3dc->Get3DDevice(); local 493 IDirect3DDevice9 *pd3dDevice = d3dc->Get3DDevice(); local 649 IDirect3DDevice9 *pd3dDevice = d3dc->Get3DDevice(); local [all...] |
H A D | D3DBlitLoops.cpp | 346 IDirect3DDevice9 *pd3dDevice = d3dc->Get3DDevice(); local 365 pd3dDevice->GetScissorRect(&clipRect); 394 return pd3dDevice->StretchRect(pSrc, &srcRect, pDst, &dstRect, hint); 502 IDirect3DDevice9 *pd3dDevice; local 522 pd3dDevice = d3dc->Get3DDevice(); 523 pd3dDevice->SetSamplerState(0, D3DSAMP_MAGFILTER, hint); 524 pd3dDevice->SetSamplerState(0, D3DSAMP_MINFILTER, hint); 525 pd3dDevice->SetSamplerState(0, D3DSAMP_ADDRESSU, D3DTADDRESS_CLAMP); 526 pd3dDevice->SetSamplerState(0, D3DSAMP_ADDRESSV, D3DTADDRESS_CLAMP); 613 IDirect3DDevice9 *pd3dDevice local 766 IDirect3DDevice9 *pd3dDevice = d3dc->Get3DDevice(); local 948 IDirect3DDevice9 *pd3dDevice = d3dc->Get3DDevice(); local 1039 IDirect3DDevice9 *pd3dDevice = d3dc->Get3DDevice(); local [all...] |
H A D | D3DRenderer.cpp | 251 IDirect3DDevice9 *pd3dDevice; local 266 pd3dDevice = d3dc->Get3DDevice(); 267 if (pd3dDevice == NULL) { 284 IDirect3DDevice9 *pd3dDevice; local 305 pd3dDevice = d3dc->Get3DDevice(); 306 if (pd3dDevice == NULL) {
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H A D | D3DSurfaceData.cpp | 431 IDirect3DDevice9 *pd3dDevice = pCtx->Get3DDevice(); local 445 res = pd3dDevice->StretchRect(pSrc, &srcRect, pTmpSurface, &dstRect, 492 IDirect3DDevice9 *pd3dDevice = pCtx->Get3DDevice(); local 516 res = pd3dDevice->StretchRect(pTmpSurface, &srcRect, pSrc, &dstRect, 584 IDirect3DDevice9 *pd3dDevice = NULL; local 603 RETURN_STATUS_IF_NULL(pd3dDevice = pCtx->Get3DDevice(), JNI_FALSE); 617 res = pd3dDevice->GetRenderTargetData(pSrcRes->GetSurface(), pTmpSurface);
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H A D | D3DContext.h | 179 IDirect3DDevice9 *Get3DDevice() { return pd3dDevice; } 323 IDirect3DDevice9 *pd3dDevice; member in class:D3DContext
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H A D | D3DGraphicsDevice.cpp | 445 IDirect3DDevice9 *pd3dDevice; local 457 RETURN_STATUS_IF_NULL(pd3dDevice = pCtx->Get3DDevice(), 0L); 459 UINT mem = pd3dDevice->GetAvailableTextureMem();
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H A D | D3DRenderQueue.cpp | 178 IDirect3DDevice9 *pd3dDevice = pCtx->Get3DDevice(); local 179 if (pd3dDevice) { 180 HRESULT res1 = pd3dDevice->TestCooperativeLevel();
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