Searched refs:D3DTR_CACHED_DEST_WIDTH (Results 1 - 3 of 3) sorted by relevance

/openjdk9/jdk/src/java.desktop/windows/native/libawt/java2d/d3d/
H A DD3DTextRenderer.h66 * (D3DTR_CACHED_DEST_WIDTH >= D3DTR_CACHE_CELL_WIDTH) &&
67 * (D3DTR_CACHED_DEST_WIDTH >= D3DTR_NOCACHE_TILE_SIZE) &&
71 #define D3DTR_CACHED_DEST_WIDTH 512 macro
H A DD3DTextRenderer.cpp63 * D3DTR_CACHED_DEST_WIDTH/HEIGHT values defined above. These bounds are
442 if (remainingWidth > D3DTR_CACHED_DEST_WIDTH) {
443 remainingWidth = D3DTR_CACHED_DEST_WIDTH;
578 dtx1 = ((jfloat)(dx1 - cachedDestBounds.x1)) / D3DTR_CACHED_DEST_WIDTH;
580 dtx2 = ((jfloat)(dx2 - cachedDestBounds.x1)) / D3DTR_CACHED_DEST_WIDTH;
739 dtx2 = ((jfloat)sw) / D3DTR_CACHED_DEST_WIDTH;
H A DD3DResourceManager.cpp721 GetStockTextureResource(D3DTR_CACHED_DEST_WIDTH,
740 res = CreateTexture(D3DTR_CACHED_DEST_WIDTH, D3DTR_CACHED_DEST_HEIGHT,

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