Searched refs:BUMP_POS_PIXEL (Results 1 - 6 of 6) sorted by relevance

/openjdk10/jdk/src/java.desktop/share/native/libawt/java2d/loops/
H A DDrawRect.c110 BUMP_POS_PIXEL, 0, BUMP_NOOP, 0, pPrim, &compInfo);
131 BUMP_POS_PIXEL, 0, BUMP_NOOP, 0, pPrim, &compInfo);
H A DLineUtils.h43 #define BUMP_POS_PIXEL 0x1 macro
68 BUMP_POS_PIXEL, 0, \
H A DFillPath.c40 BUMP_POS_PIXEL, 0, BUMP_NOOP, 0,
H A DDrawLine.c216 *pBumpMajorMask = (dx < 0) ? BUMP_NEG_PIXEL : BUMP_POS_PIXEL; \
227 *pBumpMinorMask = (dx < 0) ? BUMP_NEG_PIXEL : BUMP_POS_PIXEL; \
H A DDrawPath.c52 BUMP_POS_PIXEL, 0, BUMP_NOOP, 0,
H A DLoopMacros.h1361 BUMPMAJOR = (BUMPMAJORMASK & BUMP_POS_PIXEL) ? PIXELSTRIDE : \
1365 BUMPMINOR = (BUMPMINORMASK & BUMP_POS_PIXEL) ? PIXELSTRIDE : \

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