Searched refs:xchar (Results 1 - 25 of 28) sorted by relevance

12

/openbsd-current/games/hack/
H A Ddef.wseg.h69 xchar wx,wy;
H A Ddef.gen.h67 xchar gx,gy;
H A Ddef.gold.h67 xchar gx,gy;
H A Dhack.Decl.c87 xchar dlevel = 1;
88 xchar xupstair, yupstair, xdnstair, ydnstair;
98 xchar curx,cury;
99 xchar seelx, seehx, seely, seehy; /* corners of lit room */
H A Dconfig.h168 typedef schar xchar; typedef
169 typedef xchar boolean; /* 0 or 1 */
H A Dhack.h75 xchar x,y;
94 extern xchar xdnstair, ydnstair, xupstair, yupstair; /* stairs up and down. */
96 extern xchar dlevel;
122 xchar ux, uy;
126 xchar ux0, uy0; /* initial position FF */
128 xchar udisx, udisy; /* last display pos */
193 extern xchar curx,cury; /* cursor location on screen */
197 extern xchar seehx,seelx,seehy,seely; /* where to see*/
200 extern xchar dlevel, maxdlevel; /* dungeon level */
238 int cansee(xchar, xcha
[all...]
H A Ddef.trap.h67 xchar tx,ty;
H A Ddef.monst.h69 xchar mx,my;
70 xchar mdx,mdy; /* if mdispl then pos where last displayed */
H A Ddef.obj.h69 xchar ox,oy;
70 xchar odx,ody;
H A Dhack.engrave.c74 xchar engr_x, engr_y;
77 xchar engr_type;
86 engr_at(xchar x, xchar y)
99 sengr_at(char *s, xchar x, xchar y)
127 wipe_engr_at(xchar x, xchar y, xchar cnt)
205 xchar typ
[all...]
H A Dhack.search.c71 xchar zx,zy;
74 xchar lx,hx,ly,hy;
114 xchar x,y;
H A Dhack.lev.c72 extern xchar dlevel;
83 savelev(int fd, xchar lev)
205 getlev(int fd, int pid, xchar lev)
215 xchar dlvl;
H A Dhack.makemon.c166 enexto(xchar xx, xchar yy)
168 xchar x,y;
H A Dhack.pri.c70 xchar scrlx, scrhx, scrly, scrhy; /* corners of new area on screen */
188 static xchar cnt;
231 at(xchar x, xchar y, char ch)
416 news0(xchar x, xchar y)
H A Dhack.dog.c195 xchar cnt, chcnt, nix, niy;
197 xchar gx, gy, gtyp, otyp; /* current goal */
446 inroom(xchar x, xchar y)
H A Dhack.worm.c198 cutworm(struct monst *mtmp, xchar x, xchar y, uchar weptyp)
H A Dhack.termcap.c157 extern xchar curx, cury;
159 /* int x, y; not xchar: perhaps xchar is unsigned and
H A Dhack.topl.c72 xchar tlx, tly; /* set by pline; used by addtopl */
H A Dhack.zap.c191 xchar zx,zy;
469 buzz(int type, xchar sx, xchar sy, int dx, int dy)
474 xchar range;
H A Dhack.vault.c95 xchar fx,fy,ftyp;
100 xchar gdx, gdy; /* goal of guard's walk */
H A Dhack.c150 xchar oldx,oldy;
228 xchar rx = u.ux+2*u.dx, ry = u.uy+2*u.dy;
654 cansee(xchar x, xchar y)
699 cansee(xchar x, xchar y)
H A Dhack.mhitu.c210 xchar dn;
H A Dhack.o_init.c149 extern xchar dlevel;
H A Dhack.invent.c374 xchar allowcnt = 0; /* 0, 1 or 2 */
378 xchar foox = 0;
529 xchar allowgold = (u.ugold && !strcmp(word, "drop")) ? 1 : 0; /* BAH */
H A Dhack.mon.c303 xchar gx,gy,nix,niy,chcnt;
406 { xchar mind = SRCHRADIUS; /* not too far away */

Completed in 256 milliseconds

12