Searched refs:vase (Results 1 - 4 of 4) sorted by relevance
/openbsd-current/games/adventure/ |
H A D | subr.c | 662 if (obj != vase || loc == plac[pillow]) { /* 9027 */ 666 prop[vase] = 2; /* 9028 */ 668 prop[vase] = 0; 669 pspeak(vase, prop[vase] + 1); 670 if (prop[vase] != 0) 671 fixed[vase] = -1; 950 if (obj == vase) { 954 if (liqloc(loc) == 0 || !toting(vase)) 957 prop[vase] [all...] |
H A D | main.c | 99 vend, batter, nugget, coins, chest, eggs, tridnt, vase, variable 671 if (obj == vase && prop[vase] == 0) { 673 if (toting(vase)) 674 drop(vase, loc); 675 prop[vase] = 2; 676 fixed[vase] = -1;
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H A D | hdr.h | 146 vend, batter, nugget, coins, chest, eggs, tridnt, vase,
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H A D | init.c | 150 vase = vocab(DECR(v,a,s,e,\0),1, 0);
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