Searched refs:vase (Results 1 - 4 of 4) sorted by relevance

/openbsd-current/games/adventure/
H A Dsubr.c662 if (obj != vase || loc == plac[pillow]) { /* 9027 */
666 prop[vase] = 2; /* 9028 */
668 prop[vase] = 0;
669 pspeak(vase, prop[vase] + 1);
670 if (prop[vase] != 0)
671 fixed[vase] = -1;
950 if (obj == vase) {
954 if (liqloc(loc) == 0 || !toting(vase))
957 prop[vase]
[all...]
H A Dmain.c99 vend, batter, nugget, coins, chest, eggs, tridnt, vase, variable
671 if (obj == vase && prop[vase] == 0) {
673 if (toting(vase))
674 drop(vase, loc);
675 prop[vase] = 2;
676 fixed[vase] = -1;
H A Dhdr.h146 vend, batter, nugget, coins, chest, eggs, tridnt, vase,
H A Dinit.c150 vase = vocab(DECR(v,a,s,e,\0),1, 0);

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