Searched refs:s_level (Results 1 - 3 of 3) sorted by relevance

/openbsd-current/games/gomoku/
H A Dpickmove.c73 sp->s_level[BLACK] = 255;
74 sp->s_level[WHITE] = 255;
95 sp->s_combo[BLACK].s, sp->s_level[BLACK],
97 sp->s_combo[WHITE].s, sp->s_level[WHITE],
114 sp1->s_combo[BLACK].s, sp1->s_level[BLACK],
116 sp1->s_combo[WHITE].s, sp1->s_level[WHITE],
122 sp2->s_combo[WHITE].s, sp2->s_level[WHITE],
124 sp2->s_combo[BLACK].s, sp2->s_level[BLACK],
169 if (sp->s_level[us] < sp1->s_level[u
[all...]
H A Dgomoku.h221 u_char s_level[2]; /* number of frames in the min combo */ member in struct:spotstr
H A Dmain.c439 sp->s_combo[BLACK].s, sp->s_level[BLACK],
441 sp->s_combo[WHITE].s, sp->s_level[WHITE],

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