Searched refs:s_level (Results 1 - 3 of 3) sorted by relevance
/openbsd-current/games/gomoku/ |
H A D | pickmove.c | 73 sp->s_level[BLACK] = 255; 74 sp->s_level[WHITE] = 255; 95 sp->s_combo[BLACK].s, sp->s_level[BLACK], 97 sp->s_combo[WHITE].s, sp->s_level[WHITE], 114 sp1->s_combo[BLACK].s, sp1->s_level[BLACK], 116 sp1->s_combo[WHITE].s, sp1->s_level[WHITE], 122 sp2->s_combo[WHITE].s, sp2->s_level[WHITE], 124 sp2->s_combo[BLACK].s, sp2->s_level[BLACK], 169 if (sp->s_level[us] < sp1->s_level[u [all...] |
H A D | gomoku.h | 221 u_char s_level[2]; /* number of frames in the min combo */ member in struct:spotstr
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H A D | main.c | 439 sp->s_combo[BLACK].s, sp->s_level[BLACK], 441 sp->s_combo[WHITE].s, sp->s_level[WHITE],
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