Searched refs:redraw (Results 1 - 16 of 16) sorted by relevance
/openbsd-current/games/boggle/boggle/ |
H A D | extern.h | 59 void redraw(void);
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H A D | mach.c | 254 redraw(); 293 redraw(void) function
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H A D | bog.c | 204 redraw();
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/openbsd-current/games/atc/ |
H A D | extern.h | 108 void redraw(void);
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H A D | graphics.c | 382 redraw(void) function
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H A D | input.c | 295 redraw();
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/openbsd-current/usr.bin/mg/ |
H A D | ttyio.c | 172 redraw(0, 0);
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H A D | funmap.c | 182 {redraw, "redraw-display", 0},
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H A D | window.c | 62 * 'force' parameter to ensure that the redraw is done, even after a 69 redraw(int f, int n) function
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H A D | def.h | 423 int redraw(int, int);
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/openbsd-current/usr.bin/tmux/ |
H A D | screen-redraw.c | 1 /* $OpenBSD: screen-redraw.c,v 1.96 2022/06/30 09:55:53 nicm Exp $ */ 505 int redraw; local 510 redraw = status_message_redraw(c); 512 redraw = status_prompt_redraw(c); 514 redraw = status_redraw(c); 515 if (!redraw && (~flags & CLIENT_REDRAWSTATUSALWAYS)) 524 redraw = 0; 527 redraw = 1; 529 if (redraw) 535 /* Set up redraw contex [all...] |
H A D | Makefile | 106 screen-redraw.c \
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H A D | input.c | 2537 int c, bad = 0, redraw = 0; local 2563 redraw = 1; 2568 if (redraw) 2874 int bad = 0, redraw = 0; local 2894 redraw = 1; 2900 if (redraw)
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H A D | tty.c | 247 if (c->redraw > 0) { 248 if ((size_t)nwrite >= c->redraw) 249 c->redraw = 0; 251 c->redraw -= nwrite; 252 log_debug("%s: waiting for redraw, %zu bytes left", c->name, 253 c->redraw); 972 /* Update stored offsets for a window and redraw if necessary. */ 986 /* Update stored offsets for a client and redraw if necessary. */ 1051 * If region is large, schedule a redraw. In most cases this is likely 1055 log_debug("%s: %s large redraw", __func_ [all...] |
H A D | tmux.h | 931 /* Screen redraw context. */ 1781 size_t redraw; member in struct:client 2949 /* screen-redraw.c */
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/openbsd-current/usr.bin/vi/vi/ |
H A D | vs_msg.c | 590 * image itself is wrong, so redraw everything. 618 /* Set up the redraw of the overwritten lines. */ 650 int redraw; local 702 redraw = 0; 714 redraw = 0; 728 redraw = 1; 736 if (redraw)
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