Searched refs:pyram (Results 1 - 4 of 4) sorted by relevance
/openbsd-current/games/adventure/ |
H A D | hdr.h | 147 emrald, pyram, pearl, rug, chain, spices, back, look, cave,
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H A D | subr.c | 205 if (j == pyram && (loc == plac[pyram] 224 if (j == pyram && (loc == plac[pyram] 515 if (prop[emrald] != -1 && prop[pyram] == -1)
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H A D | init.c | 152 pyram = vocab(DECR(p,y,r,a,m), 1, 0);
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H A D | main.c | 100 emrald, pyram, pearl, rug, chain, spices, back, look, cave, variable
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