Searched refs:oyster (Results 1 - 4 of 4) sorted by relevance
/openbsd-current/games/adventure/ |
H A D | main.c | 96 bird, door, pillow, snake, fissur, tablet, clam, oyster, variable 212 if (prop[oyster] < 0 && toting(oyster)) 213 pspeak(oyster, 1); 365 if (here(oyster)) 366 obj = oyster; 459 if (closed && toting(oyster)) 460 obj = oyster; 590 if (obj == bird || obj == snake || obj == clam || obj == oyster 662 if (obj == oyster [all...] |
H A D | hdr.h | 143 bird, door, pillow, snake, fissur, tablet, clam, oyster,
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H A D | subr.c | 679 if (obj == clam || obj == oyster) { 681 if (obj == oyster) 693 drop(oyster, loc); 780 if (here(clam) || here(oyster)) 798 if (obj == clam || obj == oyster) 1016 prop[oyster] = put(oyster, 115, 0);
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H A D | init.c | 124 oyster= vocab(DECR(o,y,s,t,e), 1, 0);
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