Searched refs:level_exists (Results 1 - 3 of 3) sorted by relevance

/openbsd-current/games/hack/
H A Dhack.lev.c80 boolean level_exists[MAXLEVEL+1]; variable
93 level_exists[(int)lev] = TRUE;
H A Dhack.save.c130 extern boolean level_exists[];
132 if(tmp == dlevel || !level_exists[tmp]) continue;
H A Dhack.do.c71 extern boolean level_exists[];
230 if(!level_exists[(int)dlevel])

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