Searched refs:hs_level (Results 1 - 2 of 2) sorted by relevance

/openbsd-current/games/tetris/
H A Dscores.h44 int hs_level; /* play level */ member in struct:highscore
H A Dscores.c124 if (scores[i].hs_level < MINLEVEL ||
125 scores[i].hs_level > MAXLEVEL)
155 if (sp->hs_level != level || strcmp(sp->hs_name, me) != 0)
160 sp->hs_score * sp->hs_level);
174 sp->hs_level = level;
234 l = (long)b->hs_level * b->hs_score - (long)a->hs_level * a->hs_score;
300 levelfound[sp->hs_level] == 0)
313 levelfound[sp->hs_level] = 1;
351 if (levelfound[sp->hs_level])
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