Searched refs:forcemap (Results 1 - 1 of 1) sorted by relevance

/openbsd-current/games/gomoku/
H A Dpickmove.c54 int forcemap[MAPSZ]; /* map for blocking <1,x> combos */ variable
80 memset(forcemap, 0, sizeof(forcemap));
133 if (sp->s_combo[!us].c.a == 1 && !BIT_TEST(forcemap, m))
181 if (BIT_TEST(forcemap, s) && !BIT_TEST(forcemap, s1))
183 if (!BIT_TEST(forcemap, s) && BIT_TEST(forcemap, s1))
304 memcpy(forcemap, tmpmap, sizeof(tmpmap));
307 forcemap[
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