Searched refs:enter_status (Results 1 - 4 of 4) sorted by relevance

/openbsd-current/games/hunt/hunt/
H A Dconnect.c41 do_connect(char *name, u_int8_t team, u_int32_t enter_status) argument
62 enter_status = htonl(enter_status);
68 (void) write(Socket, &enter_status, sizeof enter_status);
H A Dhunt.c88 long enter_status; local
92 enter_status = env_init((long) Q_CLOAK);
129 enter_status = Q_CLOAK;
132 enter_status = Q_FLY;
135 enter_status = Q_SCAN;
237 do_connect(name, team, enter_status);
240 if (enter_status == Q_MESSAGE)
246 if ((enter_status = quit(enter_status)) == Q_QUIT)
518 env_init(long enter_status) argument
[all...]
/openbsd-current/games/hunt/huntd/
H A Danswer.c167 memcpy(&sp->enter_status, cp1, sizeof (u_int32_t));
176 sp->enter_status = ntohl(sp->enter_status);
250 stplayer(pp, sp->enter_status);
294 stplayer(PLAYER *newpp, int enter_status) argument
328 if (enter_status == Q_FLY && conf_fly) {
348 if (enter_status == Q_SCAN && conf_scan) {
404 if (enter_status == Q_FLY && conf_fly)
H A Dserver.h199 u_int32_t enter_status; member in struct:spawn

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