Searched refs:enter_status (Results 1 - 4 of 4) sorted by relevance
/openbsd-current/games/hunt/hunt/ |
H A D | connect.c | 41 do_connect(char *name, u_int8_t team, u_int32_t enter_status) argument 62 enter_status = htonl(enter_status); 68 (void) write(Socket, &enter_status, sizeof enter_status);
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H A D | hunt.c | 88 long enter_status; local 92 enter_status = env_init((long) Q_CLOAK); 129 enter_status = Q_CLOAK; 132 enter_status = Q_FLY; 135 enter_status = Q_SCAN; 237 do_connect(name, team, enter_status); 240 if (enter_status == Q_MESSAGE) 246 if ((enter_status = quit(enter_status)) == Q_QUIT) 518 env_init(long enter_status) argument [all...] |
/openbsd-current/games/hunt/huntd/ |
H A D | answer.c | 167 memcpy(&sp->enter_status, cp1, sizeof (u_int32_t)); 176 sp->enter_status = ntohl(sp->enter_status); 250 stplayer(pp, sp->enter_status); 294 stplayer(PLAYER *newpp, int enter_status) argument 328 if (enter_status == Q_FLY && conf_fly) { 348 if (enter_status == Q_SCAN && conf_scan) { 404 if (enter_status == Q_FLY && conf_fly)
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H A D | server.h | 199 u_int32_t enter_status; member in struct:spawn
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