Searched refs:closng (Results 1 - 6 of 6) sorted by relevance

/openbsd-current/games/adventure/
H A Ddone.c74 if (closng)
143 if (closng) { /* 99 */
H A Dsave.c61 {&closng, sizeof(closng)},
H A Dhdr.h160 clock2, saved, closng, panic, closed, scorng;
H A Dmain.c110 clock2, saved, closng, panic, closed, scorng; variable
147 if (newloc < 9 && newloc != 0 && closng) {
177 if (loc == 33 && pct(25) && !closng)
539 if (obj != rod || !at(fissur)||!toting(obj) || closng)
H A Dinit.c200 closng = panic = closed = scorng = FALSE;
H A Dsubr.c738 if (closng) {
1005 closng = TRUE;

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