Searched refs:axe (Results 1 - 5 of 5) sorted by relevance

/openbsd-current/games/adventure/
H A Dsubr.c172 drop(axe, loc);
860 if (obj != axe)
868 drop(axe, loc);
889 drop(axe, loc);
890 fixed[axe] = -1;
891 prop[axe] = 1;
937 fixed[axe] = 0;
938 prop[axe] = 0;
1001 prop[axe] = 0;
1002 fixed[axe]
[all...]
H A Dhdr.h145 axe, mirror, dragon, chasm, troll, troll2, bear, messag,
H A Dinit.c134 axe = vocab(DECR(a,x,e,\0,\0),1, 0);
H A Dmain.c98 axe, mirror, dragon, chasm, troll, troll2, bear, messag, variable
/openbsd-current/share/man/man4/
H A DMakefile20 axe.4 axen.4 axppmic.4 azalia.4 \

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