Searched refs:Waiting (Results 1 - 15 of 15) sorted by relevance

/openbsd-current/games/robots/
H A Dextern.c49 bool Waiting; /* Player is waiting for end */ variable
H A Dinit_field.c72 Waiting = FALSE;
H A Dmake_level.c56 Waiting = FALSE;
H A Drobots.h83 Teleport, Waiting, Was_bonus;
H A Dmove.c57 if (Waiting)
180 Waiting = TRUE;
337 return (Jump && (Count || Running || Waiting));
H A Dmove_robs.c81 if (Waiting)
/openbsd-current/gnu/usr.bin/perl/t/op/
H A Dsigsystem.t39 note("Waiting briefly for SIGCHLD...");
/openbsd-current/gnu/usr.bin/perl/cpan/Test-Simple/lib/Test2/Event/
H A DWaiting.pm1 package Test2::Event::Waiting;
39 Test2::Event::Waiting - Tell all procs/threads it is time to be done
/openbsd-current/gnu/llvm/llvm/tools/llvm-mca/Views/
H A DTimelineView.h159 static const char Waiting = '='; // Instruction is waiting in the scheduler. member in struct:llvm::mca::TimelineView::DisplayChar
H A DTimelineView.cpp234 OS << TimelineView::DisplayChar::Waiting; member in class:llvm::mca::TimelineView::DisplayChar
/openbsd-current/gnu/usr.bin/perl/cpan/Test-Simple/lib/Test2/IPC/Driver/
H A DFiles.pm370 require Test2::Event::Waiting;
372 GLOBAL => Test2::Event::Waiting->new(
/openbsd-current/gnu/usr.bin/perl/cpan/Test-Simple/lib/Test2/
H A DAPI.pm98 use Test2::Event::Waiting();
1359 Waiting is turned on by default. Waiting will cause the parent process/thread
1371 This can be used to get/set the no_wait status. Waiting is turned on by
1372 default. Waiting will cause the parent process/thread to wait until all child
/openbsd-current/gnu/usr.bin/perl/
H A DMakefile.bsd-wrapper1715 Test2::Event::Waiting 3p lib/Test2/Event/Waiting.pm \
/openbsd-current/gnu/usr.bin/perl/cpan/Test-Simple/lib/Test2/API/
H A DContext.pm22 } qw/Ok Diag Note Plan Bail Exception Waiting Skip Subtest Pass Fail V2/
/openbsd-current/usr.sbin/unbound/
H A Dltmain.sh3466 func_echo "Waiting for $lockfile to be removed"
5094 func_echo "Waiting for $lockfile to be removed"

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