Searched refs:W_FULL (Results 1 - 4 of 4) sorted by relevance

/openbsd-current/games/mille/
H A Dinit.c169 was_full = (Window != W_FULL);
185 else if ((Window == W_FULL || Finished) ^ was_full) {
207 if (Window == W_FULL || Finished) {
246 was_full = (Window == W_FULL || Finished);
H A Dmille.h71 #define W_FULL 1 /* Full (final) window */ macro
H A Dprint.c128 if (Window == W_FULL || Finished) {
H A Dmove.c400 if (Window != W_FULL)

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