Searched refs:VIEW_Y (Results 1 - 2 of 2) sorted by relevance

/openbsd-current/games/sail/
H A Dplayer.h80 #define VIEW_Y (BOX_Y-2) macro
81 #define VIEW_B (VIEW_T+VIEW_Y-1)
87 #define SLOT_Y VIEW_Y
H A Dpl_7.c73 view_w = newwin(VIEW_Y, VIEW_X, VIEW_T, VIEW_L);
291 && sp->file->row < viewrow + VIEW_Y
470 viewrow = mf->row - VIEW_Y / 2;
477 viewrow -= VIEW_Y / 3;
483 viewrow += VIEW_Y / 3;
503 if (mf->row < viewrow + VIEW_Y/4)
504 viewrow = mf->row - (VIEW_Y - VIEW_Y/4);
505 else if (mf->row > viewrow + (VIEW_Y - VIEW_Y/
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