Searched refs:VIEW_X (Results 1 - 2 of 2) sorted by relevance

/openbsd-current/games/sail/
H A Dpl_7.c73 view_w = newwin(VIEW_Y, VIEW_X, VIEW_T, VIEW_L);
293 && sp->file->col < viewcol + VIEW_X) {
450 (void) wmove(view_w, 2, (VIEW_X - sizeof WSaIM - 1) / 2);
452 (void) wmove(view_w, 4, (VIEW_X - strlen(cc->name)) / 2);
471 viewcol = mf->col - VIEW_X / 2;
489 viewcol -= VIEW_X / 5;
495 viewcol += VIEW_X / 5;
507 if (mf->col < viewcol + VIEW_X/8)
508 viewcol = mf->col - (VIEW_X - VIEW_X/
[all...]
H A Dplayer.h79 #define VIEW_X (BOX_X-5) macro
82 #define VIEW_R (VIEW_L+VIEW_X-1)

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