Searched refs:TURN_Y (Results 1 - 2 of 2) sorted by relevance

/openbsd-current/games/sail/
H A Dplayer.h54 #define TURN_Y 1 macro
57 #define TURN_B (TURN_T+TURN_Y+1)
H A Dpl_7.c77 turn_w = newwin(TURN_Y, TURN_X, TURN_T, TURN_L);

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