Searched refs:TURN_X (Results 1 - 2 of 2) sorted by relevance

/openbsd-current/games/sail/
H A Dplayer.h55 #define TURN_L ((BOX_L+BOX_R-TURN_X)/2)
56 #define TURN_X 9 macro
58 #define TURN_R (TURN_L+TURN_X+1)
H A Dpl_7.c77 turn_w = newwin(TURN_Y, TURN_X, TURN_T, TURN_L);

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