Searched refs:S_RIGHT_WAY (Results 1 - 3 of 3) sorted by relevance

/openbsd-current/games/mille/
H A Dcomp.c163 || pp->safety[S_RIGHT_WAY] != S_UNKNOWN);
227 if (pp->safety[S_RIGHT_WAY] != S_UNKNOWN)
228 *value = (pp->safety[S_RIGHT_WAY] ==
235 safe = S_RIGHT_WAY;
268 if (pp->safety[S_RIGHT_WAY] != S_UNKNOWN)
269 *value = (pp->safety[S_RIGHT_WAY] ==
291 *value = (pp->safety[S_RIGHT_WAY] !=
293 safe = S_RIGHT_WAY;
323 if (op->safety[S_RIGHT_WAY] == S_PLAYED)
326 *value = (pp->safety[S_RIGHT_WAY] !
[all...]
H A Dmove.c231 if (pp->safety[S_RIGHT_WAY] == S_PLAYED)
240 if (pp->safety[S_RIGHT_WAY] == S_PLAYED)
270 if (pp->safety[S_RIGHT_WAY] == S_PLAYED)
H A Dmille.h105 #define S_RIGHT_WAY 3 /* Right-of-Way card index */ macro

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