Searched refs:SC_SAFETY (Results 1 - 2 of 2) sorted by relevance

/openbsd-current/games/mille/
H A Dmove.c293 pp->total += SC_SAFETY;
294 pp->hand_tot += SC_SAFETY;
295 if ((pp->safescore += SC_SAFETY) == NUM_SAFE * SC_SAFETY) {
H A Dmille.h86 #define SC_SAFETY 100 macro

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