Searched refs:SCROLL_Y (Results 1 - 2 of 2) sorted by relevance

/openbsd-current/games/sail/
H A Dplayer.h75 #define SCROLL_Y (SCROLL_B-SCROLL_T+1) macro
92 #define SCREENTEST() (initscr() != NULL && signal(SIGTSTP, SIG_DFL) != SIG_ERR && STAT_R < COLS && SCROLL_Y > 0)
94 #define SCREENTEST() (initscr() != NULL && STAT_R < COLS && SCROLL_Y > 0)
H A Dpl_7.c75 scroll_w = newwin(SCROLL_Y, SCROLL_X, SCROLL_T, SCROLL_L);
92 (void) wmove(scroll_w, SCROLL_Y - 1, 0);
193 if (++sc_line >= SCROLL_Y)

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