Searched refs:SCORE_Y (Results 1 - 6 of 6) sorted by relevance

/openbsd-current/games/cribbage/
H A Dcribcur.h43 # define SCORE_Y 0 /* starting position of scoring board */ macro
H A Dcrib.c126 mvaddstr(SCORE_Y + 0, SCORE_X,
128 mvaddstr(SCORE_Y + 1, SCORE_X,
130 mvaddstr(SCORE_Y + 2, SCORE_X,
132 mvaddstr(SCORE_Y + 3, SCORE_X,
134 mvaddstr(SCORE_Y + 4, SCORE_X,
136 mvaddstr(SCORE_Y + 5, SCORE_X,
138 mvaddstr(SCORE_Y + 6, SCORE_X,
140 mvaddstr(SCORE_Y + 7, SCORE_X,
142 mvaddstr(SCORE_Y + 8, SCORE_X,
155 mvprintw(SCORE_Y
[all...]
H A Dsupport.c202 y = SCORE_Y + 2;
204 y = SCORE_Y + 5;
225 mvprintw(SCORE_Y + (myturn ? 7 : 1), SCORE_X + 10, "%3d", score);
/openbsd-current/games/mille/
H A Dmille.c84 Score = newwin(SCORE_Y, SCORE_X, 0, 40);
H A Dinit.c193 for (i = 0; i < SCORE_Y; i++)
195 move(SCORE_Y - 1, 1);
H A Dmille.h58 #define SCORE_Y 17 /* size of score screen */ macro

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