Searched refs:PRE_PENALTY (Results 1 - 2 of 2) sorted by relevance

/openbsd-current/games/tetris/
H A Dtetris.h167 * If previewing has been turned on, the score is multiplied by PRE_PENALTY.
169 #define PRE_PENALTY 0.75 macro
H A Dtetris.c352 score, score == 1 ? "" : "s", level, (double)PRE_PENALTY,
353 (int)(score * level * PRE_PENALTY));
354 score = score * PRE_PENALTY;

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