Searched refs:MAPSZ (Results 1 - 1 of 1) sorted by relevance

/openbsd-current/games/gomoku/
H A Dpickmove.c42 #define MAPSZ (BAREA / BITS_PER_INT) macro
54 int forcemap[MAPSZ]; /* map for blocking <1,x> combos */
55 int tmpmap[MAPSZ]; /* map for blocking <1,x> combos */
306 for (i = 0; i < MAPSZ; i++)
1013 for (i = 0; i < MAPSZ; i++)

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