Searched refs:LINE_L (Results 1 - 2 of 2) sorted by relevance

/openbsd-current/games/sail/
H A Dplayer.h40 #define LINE_L 0 macro
44 #define LINE_R (LINE_L+LINE_X-1)
H A Dpl_7.c456 (void) move(LINE_T, LINE_L);

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