Searched refs:ILLOBJ_SYM (Results 1 - 3 of 3) sorted by relevance

/openbsd-current/games/hack/
H A Ddef.objclass.h99 #define ILLOBJ_SYM '\\' macro
H A Ddef.objects.h69 ILLOBJ_SYM, 0, 0, 0, 0, 0, 0 },
339 { NULL, NULL, NULL, 0, 0, ILLOBJ_SYM, 0, 0, 0, 0, 0, 0 }
343 ILLOBJ_SYM, AMULET_SYM, FOOD_SYM, WEAPON_SYM, TOOL_SYM,
H A Dhack.o_init.c100 if((!i && let != ILLOBJ_SYM) || bases[i] != 0)

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