Searched refs:IFLAGALL (Results 1 - 2 of 2) sorted by relevance
/openbsd-current/games/gomoku/ | ||
H A D | bdisp.c | 160 if (sp->s_flg & IFLAGALL) 192 if (sp->s_flg & IFLAGALL) |
H A D | gomoku.h | 232 #define IFLAGALL 0x0000F0 /* any intersection points? */ macro |
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